diff options
author | Ovah <dreadkiller@gmx.de> | 2020-01-28 05:48:10 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-28 05:48:10 +0100 |
commit | ebf116e6a3381835fd2af885bd2721233485b684 (patch) | |
tree | d1245dc9da1ca7fddfcac6b27179efb83be7118c /src/server/game/Scripting/ScriptMgr.cpp | |
parent | de7d9f25907f03e4c64b0d96ad35945de99c30ee (diff) |
Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hook is available for that class as well
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 59030e37af3..18d1f459104 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2113,6 +2113,7 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama void ScriptMgr::ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos) { FOREACH_SCRIPT(UnitScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos); + FOREACH_SCRIPT(CreatureScript)->ModifyVehiclePassengerExitPos(passenger, vehicle, pos); } SpellScriptLoader::SpellScriptLoader(char const* name) |