diff options
author | Shauren <none@none> | 2010-09-02 10:40:32 +0200 |
---|---|---|
committer | Shauren <none@none> | 2010-09-02 10:40:32 +0200 |
commit | 0f9fe8dbeb3990175cfac07a3b7349c9d8e668b7 (patch) | |
tree | d18a6f125f64682fb0623f3dbae2e4ac38948f11 /src/server/game/Scripting/ScriptMgr.h | |
parent | 320cd16f209c95480c3dacf8d2a17466d551019f (diff) |
Core/Players: Don't set instanceId to 0 when player is on transport during loading, there CAN be transports inside instances
Core/Scripts: Added waypoint id to OnRelocate transport hook
Core/Scripts: Make use of ZoneScript::GetGameObjectEntry at gameobject creation (makes it possible to override gameobject entries in instances)
Core/Transports: Call InstanceScript::EventInform for transport events
Core/Transports: Use guid from db for transports, not just its entry - adds partial support for instancing them (still cannot use transports table for it, but can spawn manually now)
Scripts/Icecrown Citadel: Fixed crash in Deathbringer Saurfang when event is started by more than one person (can't do this anymore)
Closes isssue #3749.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 50168dbf6da..c55e9a9385f 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -623,7 +623,7 @@ class TransportScript : public ScriptObject, public UpdatableScript<Transport> virtual void OnRemovePassenger(Transport* /*transport*/, Player* /*player*/) { } // Called when a transport moves. - virtual void OnRelocate(Transport* /*transport*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { } + virtual void OnRelocate(Transport* /*transport*/, uint32 /*waypointId*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { } }; class AchievementCriteriaScript : public ScriptObject @@ -870,7 +870,7 @@ class ScriptMgr void OnAddCreaturePassenger(Transport* transport, Creature* creature); void OnRemovePassenger(Transport* transport, Player* player); void OnTransportUpdate(Transport* transport, uint32 diff); - void OnRelocate(Transport* transport, uint32 mapId, float x, float y, float z); + void OnRelocate(Transport* transport, uint32 waypointId, uint32 mapId, float x, float y, float z); public: /* AchievementCriteriaScript */ |