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authorTreeston <treeston.mmoc@gmail.com>2017-07-31 21:23:26 +0200
committerTreeston <treeston.mmoc@gmail.com>2017-07-31 21:23:26 +0200
commit232db9777a3425891f55b5b94a02fa619adafcb5 (patch)
tree558af5bb20ba40d7dcdbbf06a5b4e9eddf0b2664 /src/server/game/Scripting/ScriptMgr.h
parentd24ce1739a799042d5a164794c09674227c8572c (diff)
parent59db2eeea0a35028779fd76372ae06cc98c8086f (diff)
Merge remote-tracking branch 'base/dynamic_spawning' into 3.3.5 (PR #19056).
IT'S HAPPENING.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index dab3b42329c..65c5be6be37 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -907,7 +907,7 @@ class TC_GAME_API ScriptMgr
public: /* CreatureScript */
- bool CanSpawn(ObjectGuid::LowType spawnId, uint32 entry, CreatureTemplate const* actTemplate, CreatureData const* cData, Map const* map);
+ bool CanSpawn(ObjectGuid::LowType spawnId, uint32 entry, CreatureData const* cData, Map const* map);
CreatureAI* GetCreatureAI(Creature* creature);
public: /* GameObjectScript */