aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-08-15 15:29:43 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-26 21:46:51 +0100
commit2e3c612c808bca7601b32ce5dca28b204e652773 (patch)
tree61f88efa0f2bc5781183ad5c8989b508f46b634c /src/server/game/Scripting/ScriptMgr.h
parent595e89e02bec7300b3dd42afc5899a64f79aecba (diff)
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter * Scripts/HoR: Fix wrong emote during escape event * Core/Unit: Make improve type safety of HandleEmoteCommand Change argument type to the expected enum type Emote * Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE UNIT_NPC_EMOTESTATE is no flag field (cherry picked from commit 6c7837f947ff4eb5110a116a371daa6f9e2b3bbe)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index ce223249d07..5f25655d2bc 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -79,6 +79,7 @@ struct SceneTemplate;
enum BattlegroundTypeId : uint32;
enum Difficulty : uint8;
enum DuelCompleteType : uint8;
+enum Emote : uint32;
enum QuestStatus : uint8;
enum RemoveMethod : uint8;
enum ShutdownExitCode : uint32;