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author | azazel <none@none> | 2010-08-09 22:50:30 +0600 |
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committer | azazel <none@none> | 2010-08-09 22:50:30 +0600 |
commit | 464c0c16116dfd22b3c104165ce6edd7b7f4a3d4 (patch) | |
tree | b8af0ae64e9e83135d0e5f206115259304715c9d /src/server/game/Scripting/ScriptMgr.h | |
parent | 45bb540b02b49d0ead7e79e390f7ac3a54bcb888 (diff) |
* Process GAMEOBJECT_TYPE_FISHINGHOLE in normal way as for other GO's (thanks NoFantasy)
* Improve process for Use() of GAMEOBJECT_TYPE_SUMMONING_RITUAL (thanks NoFantasy)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
0 files changed, 0 insertions, 0 deletions