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authorMachiavelli <machiavelli.trinity@gmail.com>2011-06-26 21:36:20 +0200
committerMachiavelli <machiavelli.trinity@gmail.com>2011-06-26 21:36:20 +0200
commit6ce529aff3250a80cb0b2f935a181aa61ae62f7f (patch)
treed9fdcfd7d1b1771629ece2ea69ed97461a187bb4 /src/server/game/Scripting/ScriptMgr.h
parentad81d4132c7df0741c6396697cfb32e0f1c3706c (diff)
Core/Entities: Add MOVEMENTFLAG_ROOT to unit on Unit::SetStunned, and remove any other conflicting movement flags that might freeze clients.
This *properly* fixes the ancient root freeze issue that surfaced during the early stages of 3.x
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
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