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author | offl <11556157+offl@users.noreply.github.com> | 2021-10-20 01:04:02 +0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-03-20 16:27:10 +0100 |
commit | 7a0268d4f12914280ffa0de36100a11781f14f45 (patch) | |
tree | b59452600ca036cfd19400d493c967f5eb87f0b4 /src/server/game/Scripting/ScriptMgr.h | |
parent | cf76eb73d9f64ac973ede678cbeabb8e0ab2152c (diff) |
Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)
(cherry picked from commit d7adc50daa5a20142e0f39a9f65d39869525fd0e)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 5796a7ebd92..bca92bbe3af 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -447,9 +447,6 @@ class TC_GAME_API UnitScript : public ScriptObject // Called when Spell Damage is being Dealt virtual void ModifySpellDamageTaken(Unit* /*target*/, Unit* /*attacker*/, int32& /*damage*/, SpellInfo const* /*spellInfo*/) { } - - // Called when an unit exits a vehicle - virtual void ModifyVehiclePassengerExitPos(Unit* /*passenger*/, Vehicle* /*vehicle*/, Position& /*pos*/) { } }; class TC_GAME_API CreatureScript : public ScriptObject @@ -462,9 +459,6 @@ class TC_GAME_API CreatureScript : public ScriptObject ~CreatureScript(); - // Called when an unit exits a vehicle - virtual void ModifyVehiclePassengerExitPos(Unit* /*passenger*/, Vehicle* /*vehicle*/, Position& /*pos*/) { } - // Called when a CreatureAI object is needed for the creature. virtual CreatureAI* GetAI(Creature* /*creature*/) const = 0; }; @@ -1271,7 +1265,6 @@ class TC_GAME_API ScriptMgr void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage); void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage); void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage, SpellInfo const* spellInfo); - void ModifyVehiclePassengerExitPos(Unit* passenger, Vehicle* vehicle, Position& pos); public: /* AreaTriggerEntityScript */ |