diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-07-19 19:31:54 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-07-19 19:31:54 +0200 |
commit | 836221aaf5420afe8ff4719780426251c222b87d (patch) | |
tree | 12a66ff491e38f75bb922c21616b93fd24b85ddf /src/server/game/Scripting/ScriptMgr.h | |
parent | cc07a491f64fa958c8a27079bd2def84c577f816 (diff) | |
parent | d463273ab1c8efb9dd6000ee5cb8f780574cdd1e (diff) |
Merge branch 'legion' into 6.x
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 850a979923c..b3436c4773e 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -21,7 +21,6 @@ #include "Common.h" #include <atomic> -#include "DBCStores.h" #include "QuestDef.h" #include "SharedDefines.h" #include "World.h" @@ -62,10 +61,12 @@ class WorldSocket; class WorldObject; class WorldSession; +struct AreaTriggerEntry; struct AuctionEntry; struct ConditionSourceInfo; struct Condition; struct ItemTemplate; +struct MapEntry; struct OutdoorPvPData; #define VISIBLE_RANGE 166.0f //MAX visible range (size of grid) @@ -367,7 +368,7 @@ class TC_GAME_API ItemScript : public ScriptObject virtual bool OnQuestAccept(Player* /*player*/, Item* /*item*/, Quest const* /*quest*/) { return false; } // Called when a player uses the item. - virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/) { return false; } + virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/, ObjectGuid /*castId*/) { return false; } // Called when the item expires (is destroyed). virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; } @@ -942,7 +943,7 @@ class TC_GAME_API ScriptMgr bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Item* target); bool OnQuestAccept(Player* player, Item* item, Quest const* quest); - bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets); + bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId); bool OnItemExpire(Player* player, ItemTemplate const* proto); bool OnItemRemove(Player* player, Item* item); |