diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-06-07 16:02:51 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-06-07 16:02:51 +0200 |
commit | a2c1b699e6e4d30c752b65241bc23191920a86fd (patch) | |
tree | 7e580185397acd299326a714da71406f15c30ddc /src/server/game/Scripting/ScriptMgr.h | |
parent | b9353041a6cce58d972b63d5138517274a1bb6d6 (diff) |
Core/Transports: Path generation rewrite v2
* No TaxiPathNode row is skipped anymore (events/delays on first node now work)
* Fixed transport animation synchronization with client
* Fixed stoppable transports randomly resuming their path after relogging
Closes #27985
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index bca92bbe3af..32ecfb431c7 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -677,7 +677,7 @@ class TC_GAME_API TransportScript : public ScriptObject, public UpdatableScript< virtual void OnRemovePassenger(Transport* /*transport*/, Player* /*player*/) { } // Called when a transport moves. - virtual void OnRelocate(Transport* /*transport*/, uint32 /*waypointId*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { } + virtual void OnRelocate(Transport* /*transport*/, uint32 /*mapId*/, float /*x*/, float /*y*/, float /*z*/) { } }; class TC_GAME_API AchievementScript : public ScriptObject @@ -1180,7 +1180,7 @@ class TC_GAME_API ScriptMgr void OnAddCreaturePassenger(Transport* transport, Creature* creature); void OnRemovePassenger(Transport* transport, Player* player); void OnTransportUpdate(Transport* transport, uint32 diff); - void OnRelocate(Transport* transport, uint32 waypointId, uint32 mapId, float x, float y, float z); + void OnRelocate(Transport* transport, uint32 mapId, float x, float y, float z); public: /* AchievementScript */ |