aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
authorclick <clickvd@gonnamakeyou.com>2011-06-12 02:00:43 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-12 02:00:43 +0200
commitc77aa6e846d7d99d5c00328310e7d68da02e0233 (patch)
treed559b199c57c258e7ad64abf7c9d72a0e4494b66 /src/server/game/Scripting/ScriptMgr.h
parentf16df538eeaecbb5e9364368cfa48d04f48db4de (diff)
Core: And some more cleanups...
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 00c79ff272a..fb47282e9db 100755
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -928,15 +928,15 @@ class ScriptMgr
public: /* PlayerScript */
- void OnPVPKill(Player *killer, Player *killed);
- void OnCreatureKill(Player *killer, Creature *killed);
- void OnPlayerKilledByCreature(Creature *killer, Player *killed);
- void OnPlayerLevelChanged(Player *player, uint8 oldLevel);
- void OnPlayerFreeTalentPointsChanged(Player *player, uint32 newPoints);
- void OnPlayerTalentsReset(Player *player, bool no_cost);
- void OnPlayerMoneyChanged(Player *player, int32& amount);
- void OnGivePlayerXP(Player *player, uint32& amount, Unit *victim);
- void OnPlayerReputationChange(Player *player, uint32 factionID, int32& standing, bool incremental);
+ void OnPVPKill(Player* killer, Player* killed);
+ void OnCreatureKill(Player* killer, Creature* killed);
+ void OnPlayerKilledByCreature(Creature* killer, Player* killed);
+ void OnPlayerLevelChanged(Player* player, uint8 oldLevel);
+ void OnPlayerFreeTalentPointsChanged(Player* player, uint32 newPoints);
+ void OnPlayerTalentsReset(Player* player, bool no_cost);
+ void OnPlayerMoneyChanged(Player* player, int32& amount);
+ void OnGivePlayerXP(Player* player, uint32& amount, Unit* victim);
+ void OnPlayerReputationChange(Player* player, uint32 factionID, int32& standing, bool incremental);
void OnPlayerDuelRequest(Player* target, Player* challenger);
void OnPlayerDuelStart(Player* player1, Player* player2);
void OnPlayerDuelEnd(Player* winner, Player* loser, DuelCompleteType type);
@@ -947,7 +947,7 @@ class ScriptMgr
void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel);
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emoteNum, uint64 guid);
- void OnPlayerSpellCast(Player* player, Spell *spell, bool skipCheck);
+ void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
void OnPlayerLogin(Player* player);
void OnPlayerLogout(Player* player);
void OnPlayerCreate(Player* player);
@@ -955,12 +955,12 @@ class ScriptMgr
void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent);
public: /* GuildScript */
- void OnGuildAddMember(Guild *guild, Player *player, uint8& plRank);
- void OnGuildRemoveMember(Guild *guild, Player *player, bool isDisbanding, bool isKicked);
- void OnGuildMOTDChanged(Guild *guild, const std::string& newMotd);
- void OnGuildInfoChanged(Guild *guild, const std::string& newInfo);
- void OnGuildCreate(Guild *guild, Player* leader, const std::string& name);
- void OnGuildDisband(Guild *guild);
+ void OnGuildAddMember(Guild* guild, Player* player, uint8& plRank);
+ void OnGuildRemoveMember(Guild* guild, Player* player, bool isDisbanding, bool isKicked);
+ void OnGuildMOTDChanged(Guild* guild, const std::string& newMotd);
+ void OnGuildInfoChanged(Guild* guild, const std::string& newInfo);
+ void OnGuildCreate(Guild* guild, Player* leader, const std::string& name);
+ void OnGuildDisband(Guild* guild);
void OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32 &amount, bool isRepair);
void OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &amount);
void OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,