diff options
author | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:00:43 +0200 |
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committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:00:43 +0200 |
commit | c77aa6e846d7d99d5c00328310e7d68da02e0233 (patch) | |
tree | d559b199c57c258e7ad64abf7c9d72a0e4494b66 /src/server/game/Scripting/ScriptMgr.h | |
parent | f16df538eeaecbb5e9364368cfa48d04f48db4de (diff) |
Core: And some more cleanups...
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 00c79ff272a..fb47282e9db 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -928,15 +928,15 @@ class ScriptMgr public: /* PlayerScript */ - void OnPVPKill(Player *killer, Player *killed); - void OnCreatureKill(Player *killer, Creature *killed); - void OnPlayerKilledByCreature(Creature *killer, Player *killed); - void OnPlayerLevelChanged(Player *player, uint8 oldLevel); - void OnPlayerFreeTalentPointsChanged(Player *player, uint32 newPoints); - void OnPlayerTalentsReset(Player *player, bool no_cost); - void OnPlayerMoneyChanged(Player *player, int32& amount); - void OnGivePlayerXP(Player *player, uint32& amount, Unit *victim); - void OnPlayerReputationChange(Player *player, uint32 factionID, int32& standing, bool incremental); + void OnPVPKill(Player* killer, Player* killed); + void OnCreatureKill(Player* killer, Creature* killed); + void OnPlayerKilledByCreature(Creature* killer, Player* killed); + void OnPlayerLevelChanged(Player* player, uint8 oldLevel); + void OnPlayerFreeTalentPointsChanged(Player* player, uint32 newPoints); + void OnPlayerTalentsReset(Player* player, bool no_cost); + void OnPlayerMoneyChanged(Player* player, int32& amount); + void OnGivePlayerXP(Player* player, uint32& amount, Unit* victim); + void OnPlayerReputationChange(Player* player, uint32 factionID, int32& standing, bool incremental); void OnPlayerDuelRequest(Player* target, Player* challenger); void OnPlayerDuelStart(Player* player1, Player* player2); void OnPlayerDuelEnd(Player* winner, Player* loser, DuelCompleteType type); @@ -947,7 +947,7 @@ class ScriptMgr void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel); void OnPlayerEmote(Player* player, uint32 emote); void OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emoteNum, uint64 guid); - void OnPlayerSpellCast(Player* player, Spell *spell, bool skipCheck); + void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck); void OnPlayerLogin(Player* player); void OnPlayerLogout(Player* player); void OnPlayerCreate(Player* player); @@ -955,12 +955,12 @@ class ScriptMgr void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent); public: /* GuildScript */ - void OnGuildAddMember(Guild *guild, Player *player, uint8& plRank); - void OnGuildRemoveMember(Guild *guild, Player *player, bool isDisbanding, bool isKicked); - void OnGuildMOTDChanged(Guild *guild, const std::string& newMotd); - void OnGuildInfoChanged(Guild *guild, const std::string& newInfo); - void OnGuildCreate(Guild *guild, Player* leader, const std::string& name); - void OnGuildDisband(Guild *guild); + void OnGuildAddMember(Guild* guild, Player* player, uint8& plRank); + void OnGuildRemoveMember(Guild* guild, Player* player, bool isDisbanding, bool isKicked); + void OnGuildMOTDChanged(Guild* guild, const std::string& newMotd); + void OnGuildInfoChanged(Guild* guild, const std::string& newInfo); + void OnGuildCreate(Guild* guild, Player* leader, const std::string& name); + void OnGuildDisband(Guild* guild); void OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32 &amount, bool isRepair); void OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &amount); void OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId, |