aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
authorRat <none@none>2010-09-24 18:16:29 +0200
committerRat <none@none>2010-09-24 18:16:29 +0200
commitd2af10618f14422f2579f7f5f19abfa410e6f9a2 (patch)
treec35b38a1e531df80ca44327299ad268f9047402f /src/server/game/Scripting/ScriptMgr.h
parentb8cc05f747744ecea6ef65a23699cb9db3999e80 (diff)
Core/ConditionMgr: added placeholder for CONDITION_GUID
renamed targetOverride to invoker removed targetOverride code (had no use) --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 443d7f28653..61d3119b500 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -573,7 +573,7 @@ class ConditionScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Called when a single condition is checked for a player.
- virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*targetOverride*/) { return true; }
+ virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*invoker*/) { return true; }
};
class VehicleScript : public ScriptObject
@@ -889,7 +889,7 @@ class ScriptMgr
public: /* ConditionScript */
- bool OnConditionCheck(Condition* condition, Player* player, Unit* targetOverride);
+ bool OnConditionCheck(Condition* condition, Player* player, Unit* invoker);
public: /* VehicleScript */