aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
authorsilinoron <none@none>2010-09-03 19:58:16 -0700
committersilinoron <none@none>2010-09-03 19:58:16 -0700
commitd2c259fe76cffddbc9adefcf48d5386d7671bb7a (patch)
tree3d7ef9b7abb9c83899966a63aff6f2d39323b254 /src/server/game/Scripting/ScriptMgr.h
parent128c60c84ad1e11a8cf27f1ffb983052dbc9a82d (diff)
Core/ScriptSystem: Add a PlayerScript::OnSpellCast(Player *player, Spell *spell, bool skipCheck) function.
Requested by Zor. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 4bb9cf4dcb3..50168dbf6da 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -688,6 +688,9 @@ public:
// Both of the below are called on emote opcodes
virtual void OnEmote(Player* /*player*/, uint32 /*emote*/) { }
virtual void OnTextEmote(Player* /*player*/, uint32 /*text_emote*/, uint32 /*emoteNum*/, uint64 /*guid*/) { }
+
+ // Called in Spell::cast
+ virtual void OnSpellCast(Player *player, Spell *spell, bool skipCheck) { }
};
class GuildScript : public ScriptObject
@@ -887,6 +890,7 @@ class ScriptMgr
void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string msg, void* param = NULL);
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 text_emote, uint32 emoteNum, uint64 guid);
+ void OnPlayerSpellCast(Player *player, Spell *spell, bool skipCheck);
public: /* GuildScript */
void OnGuildAddMember(Guild *guild, Player *player, uint32& plRank);