diff options
author | Kittnz <frederik156@hotmail.com> | 2017-02-07 17:28:16 +0100 |
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committer | Kittnz <frederik156@hotmail.com> | 2017-02-07 17:28:16 +0100 |
commit | d550ba73927350c3f79ff6804609cf2f5d368987 (patch) | |
tree | ab7befea8d1184d2e0fe98b6214d5187ee798275 /src/server/game/Scripting/ScriptMgr.h | |
parent | 00889ba00992664fa6e101e53e4a36faacfc764e (diff) |
Game/Scripting: Add OnPlayerRepop hook
Called when a player presses release when he died
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 996a6579cf6..c47c75f3a9a 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -742,6 +742,9 @@ class TC_GAME_API PlayerScript : public UnitScript // Called after a player's quest status has been changed virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/) { } + + // Called when a player presses release when he died + virtual void OnPlayerRepop(Player* /*player*/) { } }; class TC_GAME_API AccountScript : public ScriptObject @@ -1072,6 +1075,7 @@ class TC_GAME_API ScriptMgr void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState); void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); void OnQuestStatusChange(Player* player, uint32 questId); + void OnPlayerRepop(Player* player); public: /* AccountScript */ |