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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-22 00:58:08 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-22 00:58:08 +0200
commite5606c6f6f49a7adca719d6f70475743fce76919 (patch)
tree5c563e3dd1fd390fe46ede72cc1596b6a9f4c623 /src/server/game/Scripting/ScriptMgr.h
parentec49d510fc1ba0eb902ab38ba76388ffc99b935c (diff)
parentac343c72cc954b7af78ab131811fc8e73907efef (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Handlers/CharacterHandler.cpp
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index a8c7b899916..a0845b4c3d1 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -743,7 +743,7 @@ class PlayerScript : public UnitScript
virtual void OnSpellCast(Player* /*player*/, Spell* /*spell*/, bool /*skipCheck*/) { }
// Called when a player logs in.
- virtual void OnLogin(Player* /*player*/) { }
+ virtual void OnLogin(Player* /*player*/, bool /*firstLogin*/) { }
// Called when a player logs out.
virtual void OnLogout(Player* /*player*/) { }
@@ -1033,7 +1033,7 @@ class ScriptMgr
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid);
void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
- void OnPlayerLogin(Player* player);
+ void OnPlayerLogin(Player* player, bool firstLogin);
void OnPlayerLogout(Player* player);
void OnPlayerCreate(Player* player);
void OnPlayerDelete(uint64 guid);