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author | Treeston <treeston.mmoc@gmail.com> | 2018-09-07 20:31:04 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-10-25 00:03:23 +0200 |
commit | 0c681b6509d4b517dc2e65a152753224df745605 (patch) | |
tree | 61c77765713f13d5d7006ef90e6c0a392ee6328a /src/server/game/Scripting/ScriptReloadMgr.cpp | |
parent | 42f366648f6b65753b3719f66b406e110ec9a871 (diff) |
Scripts/Commands: New argument parsing methodology (PR #22363)
- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
(cherry picked from commit 66a87c4642d25f27ca24254cfeb0a0c4b21036b1)
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
0 files changed, 0 insertions, 0 deletions