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authorVincent-Michael <vincent_michael@gmx.de>2016-04-16 12:19:23 +0200
committerVincent-Michael <vincent_michael@gmx.de>2016-04-16 12:19:23 +0200
commit3cd19d3b30e9c22859303c5bb006998201b66e33 (patch)
tree23e92f525d7f1c76c4a0088de97f3c2347df1ee5 /src/server/game/Scripting/ScriptReloadMgr.cpp
parenta4b00886718148dd021871ead5ac8a1e8a64285f (diff)
Core: Removed Whitespaces
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp
index aac0e26f02b..abaae1f958b 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.cpp
+++ b/src/server/game/Scripting/ScriptReloadMgr.cpp
@@ -984,7 +984,7 @@ private:
return;
}
-
+
// Find all source files of a changed script module and removes
// it from the changed source list, invoke the build afterwards.
bool rebuild_buildfiles;
@@ -1056,7 +1056,7 @@ private:
ASSERT(_build_job->IsValid(), "Invalid build job!");
// Retrieve the result
- auto const error = _build_job->GetProcess()->GetFutureResult().get();
+ auto const error = _build_job->GetProcess()->GetFutureResult().get();
if (terminate_early)
{
@@ -1144,7 +1144,7 @@ private:
TC_LOG_INFO("scripts.hotswap", "Rerunning CMake because there were sources added or removed...");
- _build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_RERUN_CMAKE,
+ _build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_RERUN_CMAKE,
InvokeAsyncCMakeCommand(BuiltInConfig::GetBuildDirectory()));
}