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authorariel- <ariel-@users.noreply.github.com>2017-02-06 19:28:44 -0300
committerariel- <ariel-@users.noreply.github.com>2017-02-06 19:28:44 -0300
commitaa7ef797d6c362710a38c12e31db4b8f3b2963e4 (patch)
tree981d262ea2dd3ce4fdec58b3d65092d471462a41 /src/server/game/Scripting/ScriptReloadMgr.cpp
parentd9c465ed870cd054289384610f4ece4857beb5ed (diff)
Core/SmartAI: Delay SMART_ACTION_FORCE_DESPAWN by at least one world tick
- Restore old despawn behavior of SmartAI despawning (without reintroducing the run time logs caused by IsSmart) - Some SAIs relied on this to function (for example #1249) Partial reverts commit 4fc4c81e8989febd7e650d749af358548e264e2c
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
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