aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptReloadMgr.cpp
diff options
context:
space:
mode:
authorOvahlord <dreadkiller@gmx.de>2020-06-18 05:17:22 +0200
committerOvahlord <dreadkiller@gmx.de>2020-06-18 05:23:25 +0200
commitc50bb00ac7481c1dc09ed0dc7f72ef8e6ea487f5 (patch)
treef2082156d350b3014024831de28e8c868cf99acb /src/server/game/Scripting/ScriptReloadMgr.cpp
parent8b5549c0f1bad44babece99f2323d9f6f877994e (diff)
Core/Players: do not update position data on character creation
Retail does not have a zone id for newly created character until their first login so we do the same as well. This will drastically improve performance on character creations as we no longer unnecessarily load grids and map data.
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
0 files changed, 0 insertions, 0 deletions