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author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-14 21:06:40 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 16:02:25 +0100 |
commit | ce8c0da4fef7557ac5721e685f6e9565ba855000 (patch) | |
tree | e4954726536b1042d17f1e15e158c87d4c13cf1c /src/server/game/Scripting/ScriptReloadMgr.cpp | |
parent | 0195ec8945af75d9f0fd79b309818de7d39d90f8 (diff) |
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Part 2) (#25041)
Part 2: gunship battle and Sindragosa
Contributes to https://github.com/TrinityCore/TrinityCore/issues/25012
(cherry picked from commit 6968e7a1a1d638cc43409e7ab5e96f2e4854fe69)
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
0 files changed, 0 insertions, 0 deletions