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authortkrokli <tkrokli@users.noreply.github.com>2017-03-29 10:06:06 +0200
committerGitHub <noreply@github.com>2017-03-29 10:06:06 +0200
commitf6f36be004c3b8c7d09e0f320d5aabb8a9129109 (patch)
tree1dc5d19a9c4aa4a9404235e07ed6323c36d8443b /src/server/game/Scripting/ScriptReloadMgr.cpp
parent83162fafa453c1d34fe23ddd86a43c3dff058300 (diff)
Scripts: minimize duplicated enum names in header files (#19377)
* Scripts: Minimize duplicated enum names in header files This reduces the number of cache resets with the Zapcc compiler - Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc - Partial cherry-pick of master commit 7eb4512eee5fc04994e2aa55126ccc97a8393506 - Removed unused defines in sunken_temple.h (the core scripts using these have been moved to SAI)
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