aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptSystem.cpp
diff options
context:
space:
mode:
authortreeston <treeston.mmoc@gmail.com>2016-09-21 01:29:35 +0200
committertreeston <treeston.mmoc@gmail.com>2016-09-21 01:29:48 +0200
commit3ec1b2f27ea7ecdaeb111958bf6f42fbf9ea191d (patch)
tree67e8a1bebcb229e07a042e9b73891028f3b340f0 /src/server/game/Scripting/ScriptSystem.cpp
parentfc494f1f47f8e9a330c09de67fd4bf7736341bd5 (diff)
Core/Movement: Fix a DB spline chain overload I missed in 2170541
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r--src/server/game/Scripting/ScriptSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index fb0cf7e2e13..e6f88f97e17 100644
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -157,7 +157,7 @@ void SystemMgr::LoadScriptSplineChains()
}
}
-SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint8 id) const
+SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint16 id) const
{
return GetSplineChain(who->GetEntry(), id);
}