diff options
author | Brian <runningnak3d@gmail.com> | 2010-06-07 16:21:52 -0600 |
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committer | Brian <runningnak3d@gmail.com> | 2010-06-07 16:21:52 -0600 |
commit | 498f62f4cc0c5f8464a94492a26f6d17d6609b58 (patch) | |
tree | 4d09ae4fbfcf5d77bc03757e80f79b0ce1b5890e /src/server/game/Scripting/ScriptSystem.cpp | |
parent | 6650068b5e6b007e6534445cf39f45dbfdb292f5 (diff) |
* Well 94% isn't bad. Last thing to fix is collision compiling.
* But I need a break.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index 0037b100412..9c25475aa41 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -18,7 +18,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "ScriptedPch.h" +#include "ScriptPCH.h" #include "ScriptSystem.h" #include "ProgressBar.h" #include "ObjectMgr.h" |