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authorBrian <runningnak3d@gmail.com>2010-06-07 16:21:52 -0600
committerBrian <runningnak3d@gmail.com>2010-06-07 16:21:52 -0600
commit498f62f4cc0c5f8464a94492a26f6d17d6609b58 (patch)
tree4d09ae4fbfcf5d77bc03757e80f79b0ce1b5890e /src/server/game/Scripting/ScriptSystem.cpp
parent6650068b5e6b007e6534445cf39f45dbfdb292f5 (diff)
* Well 94% isn't bad. Last thing to fix is collision compiling.
* But I need a break. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r--src/server/game/Scripting/ScriptSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 0037b100412..9c25475aa41 100644
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "ScriptedPch.h"
+#include "ScriptPCH.h"
#include "ScriptSystem.h"
#include "ProgressBar.h"
#include "ObjectMgr.h"