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authorleak <none@none>2010-12-22 00:12:03 +0100
committerleak <none@none>2010-12-22 00:12:03 +0100
commit6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch)
treec41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Scripting/ScriptSystem.cpp
parenta45a039e736fb81aff6c2a4812561de220da62ec (diff)
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100% R.I.P --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptSystem.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 6a2748a38a3..590ff3e9ed3 100755
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -18,7 +18,6 @@
#include "ScriptPCH.h"
#include "ScriptSystem.h"
-#include "ProgressBar.h"
#include "ObjectMgr.h"
#include "DatabaseEnv.h"
@@ -63,19 +62,15 @@ void SystemMgr::LoadScriptTexts()
if (!result)
{
- barGoLink bar(1);
- bar.step();
sLog.outString(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
sLog.outString();
return;
}
- barGoLink bar(result->GetRowCount());
uint32 uiCount = 0;
do
{
- bar.step();
Field* pFields = result->Fetch();
StringTextData pTemp;
@@ -128,19 +123,15 @@ void SystemMgr::LoadScriptTextsCustom()
if (!result)
{
- barGoLink bar(1);
- bar.step();
sLog.outString(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
sLog.outString();
return;
}
- barGoLink bar(result->GetRowCount());
uint32 uiCount = 0;
do
{
- bar.step();
Field* pFields = result->Fetch();
StringTextData pTemp;
@@ -202,19 +193,15 @@ void SystemMgr::LoadScriptWaypoints()
if (!result)
{
- barGoLink bar(1);
- bar.step();
sLog.outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
sLog.outString();
return;
}
- barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
{
- bar.step();
Field* pFields = result->Fetch();
ScriptPointMove pTemp;