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authorDr-J <daniel.jarrott0@gmail.com>2016-11-26 13:25:33 +0000
committerGitHub <noreply@github.com>2016-11-26 13:25:33 +0000
commit791899a6c751cd776ff6ace23d7d092ad1fcdf61 (patch)
tree18ffb3cad250349002d156f41dca73d3944986bb /src/server/game/Scripting/ScriptSystem.cpp
parentc4a3e0a63f03971f8dbe6ee8a173046f81d758e2 (diff)
DB/Misc: Various Fixes
1) SIlithid Invader/Hive Drone Pooling 2) Plump Turkey Script (Keep away from fires) just walks into fire rather than jumping though 3) Temporal Parasite only remaining issue now is that when player uses quest item 3 parasites will always respawn rather than 1-3, chance for additional to spawn on death and the Temporal rift will now despawn when item used preventing the quest item been used on same silo until it respawns 4) Screecher spirits - despawn corpse rather than player been able to complete quest while killing only a single mob
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