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authorModoX <moardox@gmail.com>2023-04-10 04:04:33 +0200
committerGitHub <noreply@github.com>2023-04-10 04:04:33 +0200
commit89e09dc44ed15567f77f862d1936e8e0d9019456 (patch)
treef5664f4a2798acd965e8b589bd6ed7ff596ff780 /src/server/game/Scripting/ScriptSystem.cpp
parent083b8d6c846cfdf75abb1fae481a3eeb25c13c56 (diff)
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r--src/server/game/Scripting/ScriptSystem.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 78f3128c431..02769f1a9ab 100644
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -32,62 +32,6 @@ SystemMgr* SystemMgr::instance()
return &instance;
}
-void SystemMgr::LoadScriptWaypoints()
-{
- uint32 oldMSTime = getMSTime();
-
- // drop Existing Waypoint list
- _waypointStore.clear();
-
- uint64 entryCount = 0;
-
- // load Waypoints
- QueryResult result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
- if (result)
- entryCount = result->GetRowCount();
-
- TC_LOG_INFO("server.loading", "Loading Script Waypoints for {} creature(s)...", entryCount);
-
- // 0 1 2 3 4 5
- result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
-
- if (!result)
- {
- TC_LOG_INFO("server.loading", ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
- return;
- }
- uint32 count = 0;
-
- do
- {
- Field* fields = result->Fetch();
- uint32 entry = fields[0].GetUInt32();
- uint32 id = fields[1].GetUInt32();
- float x = fields[2].GetFloat();
- float y = fields[3].GetFloat();
- float z = fields[4].GetFloat();
- uint32 waitTime = fields[5].GetUInt32();
-
- CreatureTemplate const* info = sObjectMgr->GetCreatureTemplate(entry);
- if (!info)
- {
- TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for non-existant creature entry {}", entry);
- continue;
- }
-
- if (!info->ScriptID)
- TC_LOG_ERROR("sql.sql", "SystemMgr: DB table script_waypoint has waypoint for creature entry {}, but creature does not have ScriptName defined and then useless.", entry);
-
- WaypointPath& path = _waypointStore[entry];
- path.id = entry;
- path.nodes.emplace_back(id, x, y, z, std::nullopt, waitTime);
-
- ++count;
- } while (result->NextRow());
-
- TC_LOG_INFO("server.loading", ">> Loaded {} Script Waypoint nodes in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
-}
-
void SystemMgr::LoadScriptSplineChains()
{
uint32 oldMSTime = getMSTime();
@@ -162,15 +106,6 @@ void SystemMgr::LoadScriptSplineChains()
}
}
-WaypointPath const* SystemMgr::GetPath(uint32 creatureEntry) const
-{
- auto itr = _waypointStore.find(creatureEntry);
- if (itr == _waypointStore.end())
- return nullptr;
-
- return &itr->second;
-}
-
std::vector<SplineChainLink> const* SystemMgr::GetSplineChain(uint32 entry, uint16 chainId) const
{
auto it = m_mSplineChainsMap.find({ entry, chainId });