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authorNay <dnpd.dd@gmail.com>2011-10-28 23:00:00 +0100
committerNay <dnpd.dd@gmail.com>2011-10-28 23:00:00 +0100
commitc19a6c7e31a8dd6c9b0fb60fb0b65cd78807cbd6 (patch)
tree9ef50310ad316b71c763877350088e4bd23fe245 /src/server/game/Scripting/ScriptSystem.cpp
parent864635b74b7ef9154058925237547bf149864412 (diff)
Core/Loading: Drop the field script_version from the table version.
It serves no purpose (and one step closer to remove EAI from the core/db)
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptSystem.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 8c6f5626101..d0f9a0380b0 100755
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -23,25 +23,6 @@
ScriptPointVector const SystemMgr::_empty;
-void SystemMgr::LoadVersion()
-{
- // Get Version information
- QueryResult result = WorldDatabase.Query("SELECT script_version FROM version LIMIT 1");
-
- if (result)
- {
- Field* fields = result->Fetch();
-
- sLog->outString("TSCR: Database version is: %s", fields[0].GetCString());
- sLog->outString();
- }
- else
- {
- sLog->outError("TSCR: Missing `version`.`script_version` information.");
- sLog->outString();
- }
-}
-
void SystemMgr::LoadScriptTexts()
{
sLog->outString("TSCR: Loading Script Texts...");