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authorleak <none@none>2010-12-19 17:06:33 +0100
committerleak <none@none>2010-12-19 17:06:33 +0100
commitfd694cd2324a7e2d61d833a78024b68fd3605053 (patch)
tree2fb48411eb25ff627b56786b66c96dd646a30651 /src/server/game/Scripting/ScriptSystem.cpp
parent9c35e10444b24848e0a909c46727ac2a312ab5de (diff)
Streamlining loading functions for server startup
- Added a couple of timer outputs - Improved code consistency between loading functions - Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files) --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptSystem.cpp286
1 files changed, 143 insertions, 143 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 649ff82fcde..6a2748a38a3 100755
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -55,66 +55,66 @@ void SystemMgr::LoadScriptTexts()
{
sLog.outString("TSCR: Loading Script Texts...");
LoadTrinityStrings("script_texts",TEXT_SOURCE_RANGE,1+(TEXT_SOURCE_RANGE*2));
-
- QueryResult Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts");
-
+
sLog.outString("TSCR: Loading Script Texts additional data...");
+ uint32 oldMSTime = getMSTime();
- if (Result)
- {
- barGoLink bar(Result->GetRowCount());
- uint32 uiCount = 0;
-
- do
- {
- bar.step();
- Field* pFields = Result->Fetch();
- StringTextData pTemp;
-
- int32 iId = pFields[0].GetInt32();
- pTemp.uiSoundId = pFields[1].GetUInt32();
- pTemp.uiType = pFields[2].GetUInt32();
- pTemp.uiLanguage = pFields[3].GetUInt32();
- pTemp.uiEmote = pFields[4].GetUInt32();
-
- if (iId >= 0)
- {
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
- continue;
- }
-
- if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
- {
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
- continue;
- }
-
- if (pTemp.uiSoundId)
- {
- if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
- }
-
- if (!GetLanguageDescByID(pTemp.uiLanguage))
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
-
- if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
- sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
-
- m_mTextDataMap[iId] = pTemp;
- ++uiCount;
- } while (Result->NextRow());
+ QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts");
- sLog.outString();
- sLog.outString(">> Loaded %u additional Script Texts data.", uiCount);
- }
- else
+ if (!result)
{
barGoLink bar(1);
bar.step();
- sLog.outString();
sLog.outString(">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty.");
+ sLog.outString();
+ return;
}
+
+ barGoLink bar(result->GetRowCount());
+ uint32 uiCount = 0;
+
+ do
+ {
+ bar.step();
+ Field* pFields = result->Fetch();
+ StringTextData pTemp;
+
+ int32 iId = pFields[0].GetInt32();
+ pTemp.uiSoundId = pFields[1].GetUInt32();
+ pTemp.uiType = pFields[2].GetUInt32();
+ pTemp.uiLanguage = pFields[3].GetUInt32();
+ pTemp.uiEmote = pFields[4].GetUInt32();
+
+ if (iId >= 0)
+ {
+ sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is not a negative value.", iId);
+ continue;
+ }
+
+ if (iId > TEXT_SOURCE_RANGE || iId <= TEXT_SOURCE_RANGE*2)
+ {
+ sLog.outErrorDb("TSCR: Entry %i in table `script_texts` is out of accepted entry range for table.", iId);
+ continue;
+ }
+
+ if (pTemp.uiSoundId)
+ {
+ if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
+ sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ }
+
+ if (!GetLanguageDescByID(pTemp.uiLanguage))
+ sLog.outErrorDb("TSCR: Entry %i in table `script_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+
+ if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
+ sLog.outErrorDb("TSCR: Entry %i in table `script_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+
+ m_mTextDataMap[iId] = pTemp;
+ ++uiCount;
+ } while (result->NextRow());
+
+ sLog.outString(">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime));
+ sLog.outString();
}
void SystemMgr::LoadScriptTextsCustom()
@@ -122,125 +122,125 @@ void SystemMgr::LoadScriptTextsCustom()
sLog.outString("TSCR: Loading Custom Texts...");
LoadTrinityStrings("custom_texts",TEXT_SOURCE_RANGE*2,1+(TEXT_SOURCE_RANGE*3));
- QueryResult Result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts");
-
sLog.outString("TSCR: Loading Custom Texts additional data...");
- if (Result)
- {
- barGoLink bar(Result->GetRowCount());
- uint32 uiCount = 0;
-
- do
- {
- bar.step();
- Field* pFields = Result->Fetch();
- StringTextData pTemp;
-
- int32 iId = pFields[0].GetInt32();
- pTemp.uiSoundId = pFields[1].GetUInt32();
- pTemp.uiType = pFields[2].GetUInt32();
- pTemp.uiLanguage = pFields[3].GetUInt32();
- pTemp.uiEmote = pFields[4].GetUInt32();
-
- if (iId >= 0)
- {
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
- continue;
- }
-
- if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
- {
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
- continue;
- }
-
- if (pTemp.uiSoundId)
- {
- if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
- }
-
- if (!GetLanguageDescByID(pTemp.uiLanguage))
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
-
- if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
- sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
-
- m_mTextDataMap[iId] = pTemp;
- ++uiCount;
- } while (Result->NextRow());
+ QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM custom_texts");
- sLog.outString();
- sLog.outString(">> Loaded %u additional Custom Texts data.", uiCount);
- }
- else
+ if (!result)
{
barGoLink bar(1);
bar.step();
- sLog.outString();
sLog.outString(">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.");
+ sLog.outString();
+ return;
}
+
+ barGoLink bar(result->GetRowCount());
+ uint32 uiCount = 0;
+
+ do
+ {
+ bar.step();
+ Field* pFields = result->Fetch();
+ StringTextData pTemp;
+
+ int32 iId = pFields[0].GetInt32();
+ pTemp.uiSoundId = pFields[1].GetUInt32();
+ pTemp.uiType = pFields[2].GetUInt32();
+ pTemp.uiLanguage = pFields[3].GetUInt32();
+ pTemp.uiEmote = pFields[4].GetUInt32();
+
+ if (iId >= 0)
+ {
+ sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is not a negative value.", iId);
+ continue;
+ }
+
+ if (iId > TEXT_SOURCE_RANGE*2 || iId <= TEXT_SOURCE_RANGE*3)
+ {
+ sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` is out of accepted entry range for table.", iId);
+ continue;
+ }
+
+ if (pTemp.uiSoundId)
+ {
+ if (!GetSoundEntriesStore()->LookupEntry(pTemp.uiSoundId))
+ sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has soundId %u but sound does not exist.", iId, pTemp.uiSoundId);
+ }
+
+ if (!GetLanguageDescByID(pTemp.uiLanguage))
+ sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` using Language %u but Language does not exist.", iId, pTemp.uiLanguage);
+
+ if (pTemp.uiType > CHAT_TYPE_ZONE_YELL)
+ sLog.outErrorDb("TSCR: Entry %i in table `custom_texts` has Type %u but this Chat Type does not exist.", iId, pTemp.uiType);
+
+ m_mTextDataMap[iId] = pTemp;
+ ++uiCount;
+ } while (result->NextRow());
+
+ sLog.outString(">> Loaded %u additional Custom Texts data.", uiCount);
+ sLog.outString();
}
void SystemMgr::LoadScriptWaypoints()
{
+ uint32 oldMSTime = getMSTime();
+
// Drop Existing Waypoint list
m_mPointMoveMap.clear();
uint64 uiCreatureCount = 0;
// Load Waypoints
- QueryResult Result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
- if (Result)
- uiCreatureCount = Result->GetRowCount();
+ QueryResult result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry");
+ if (result)
+ uiCreatureCount = result->GetRowCount();
sLog.outString("TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount);
- Result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
+ result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid");
- if (Result)
+ if (!result)
{
- barGoLink bar(Result->GetRowCount());
- uint32 uiNodeCount = 0;
+ barGoLink bar(1);
+ bar.step();
+ sLog.outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
+ sLog.outString();
+ return;
+ }
- do
- {
- bar.step();
- Field* pFields = Result->Fetch();
- ScriptPointMove pTemp;
+ barGoLink bar(result->GetRowCount());
+ uint32 count = 0;
- pTemp.uiCreatureEntry = pFields[0].GetUInt32();
- uint32 uiEntry = pTemp.uiCreatureEntry;
- pTemp.uiPointId = pFields[1].GetUInt32();
- pTemp.fX = pFields[2].GetFloat();
- pTemp.fY = pFields[3].GetFloat();
- pTemp.fZ = pFields[4].GetFloat();
- pTemp.uiWaitTime = pFields[5].GetUInt32();
+ do
+ {
+ bar.step();
+ Field* pFields = result->Fetch();
+ ScriptPointMove pTemp;
- CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
+ pTemp.uiCreatureEntry = pFields[0].GetUInt32();
+ uint32 uiEntry = pTemp.uiCreatureEntry;
+ pTemp.uiPointId = pFields[1].GetUInt32();
+ pTemp.fX = pFields[2].GetFloat();
+ pTemp.fY = pFields[3].GetFloat();
+ pTemp.fZ = pFields[4].GetFloat();
+ pTemp.uiWaitTime = pFields[5].GetUInt32();
- if (!pCInfo)
- {
- sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
- continue;
- }
+ CreatureInfo const* pCInfo = GetCreatureTemplateStore(pTemp.uiCreatureEntry);
- if (!pCInfo->ScriptID)
- sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
+ if (!pCInfo)
+ {
+ sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", pTemp.uiCreatureEntry);
+ continue;
+ }
- m_mPointMoveMap[uiEntry].push_back(pTemp);
- ++uiNodeCount;
- } while (Result->NextRow());
+ if (!pCInfo->ScriptID)
+ sLog.outErrorDb("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
- sLog.outString();
- sLog.outString(">> Loaded %u Script Waypoint nodes.", uiNodeCount);
- }
- else
- {
- barGoLink bar(1);
- bar.step();
- sLog.outString();
- sLog.outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
- }
+ m_mPointMoveMap[uiEntry].push_back(pTemp);
+ ++count;
+ } while (result->NextRow());
+
+ sLog.outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog.outString();
}