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authorShauren <none@none>2010-08-02 17:28:47 +0200
committerShauren <none@none>2010-08-02 17:28:47 +0200
commit46c1a4640de55db24c2c4e781af91ea0c537d4dc (patch)
tree65edad59f4d3a3b495c10b8acbda6d6e204492e2 /src/server/game/Scripting/ScriptSystem.h
parent21db4757a94d074571f9ad595b08e4cb7a5fbc6a (diff)
Groups are now stored by low guid in map
Creatures and gameobjects also store looting group by low guid instead of full guid --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.h')
0 files changed, 0 insertions, 0 deletions