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author | Shauren <none@none> | 2010-08-02 17:28:47 +0200 |
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committer | Shauren <none@none> | 2010-08-02 17:28:47 +0200 |
commit | 46c1a4640de55db24c2c4e781af91ea0c537d4dc (patch) | |
tree | 65edad59f4d3a3b495c10b8acbda6d6e204492e2 /src/server/game/Scripting/ScriptSystem.h | |
parent | 21db4757a94d074571f9ad595b08e4cb7a5fbc6a (diff) |
Groups are now stored by low guid in map
Creatures and gameobjects also store looting group by low guid instead of full guid
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.h')
0 files changed, 0 insertions, 0 deletions