aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptSystem.h
diff options
context:
space:
mode:
authorJorge <spp@jorge.gr>2012-07-30 00:02:03 -0700
committerJorge <spp@jorge.gr>2012-07-30 00:02:03 -0700
commitb460c496e2e2801bc2ff8ac8326765da094fbec3 (patch)
tree18f0b009015ce750e7f766e42795ee4af2de0215 /src/server/game/Scripting/ScriptSystem.h
parentc2501fa04afb593bf5c26fae990f37736c82bc4f (diff)
parent634b3645d5f2a0752bc389adfd98f56f84cfd838 (diff)
Merge pull request #7227 from Vincent-Michael/PCH
Core/Misc: Use proper headers to optimize compile
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.h')
-rw-r--r--src/server/game/Scripting/ScriptSystem.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h
index cf6332b22f2..4211a63b043 100644
--- a/src/server/game/Scripting/ScriptSystem.h
+++ b/src/server/game/Scripting/ScriptSystem.h
@@ -5,6 +5,7 @@
#ifndef SC_SYSTEM_H
#define SC_SYSTEM_H
+#include "ScriptMgr.h"
#include <ace/Singleton.h>
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available