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authorShauren <shauren.trinity@gmail.com>2013-03-04 17:08:07 +0100
committerShauren <shauren.trinity@gmail.com>2013-03-04 17:08:07 +0100
commit226e0fdd1b08e315cb7f534b97a7d48e33bbf4fe (patch)
tree9324bf5a6cad47caf4e3cfa18d1f2bd95d18049e /src/server/game/Scripting
parentae4d2845c945e885a766f0c3560ec23397bf427b (diff)
Unbreak the build and renamed sql file to proper date
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp8
-rw-r--r--src/server/game/Scripting/ScriptMgr.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 14da3389c2c..32fe5d2ef33 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -322,7 +322,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsContainer::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -343,7 +343,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsContainer::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -360,12 +360,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
}
}
-void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::const_iterator> >& scriptVector)
+void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector)
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
scriptVector.reserve(std::distance(bounds.first, bounds.second));
- for (SpellScriptsContainer::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 8f8f696e452..b13c2da7f6c 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -861,7 +861,7 @@ class ScriptMgr
void CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scriptVector);
void CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& scriptVector);
- void CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, std::multimap<uint32, uint32>::const_iterator> >& scriptVector);
+ void CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, std::multimap<uint32, uint32>::iterator> >& scriptVector);
public: /* ServerScript */