diff options
| author | Discover- <amort11@hotmail.com> | 2013-10-04 02:55:23 -0700 |
|---|---|---|
| committer | Discover- <amort11@hotmail.com> | 2013-10-04 02:55:23 -0700 |
| commit | 36e6407e24dc3763be9aadf672c86c8e3aa118ab (patch) | |
| tree | 148b336cd110c7000ed437dc1539333520d37595 /src/server/game/Scripting | |
| parent | a368fae5885792380c92fd3d47070ad37b53e09c (diff) | |
| parent | 8737984b71698fe541dbe0c5c2a6a406a58fcacf (diff) | |
Merge pull request #10981 from Lillecarl/hookz
Implement OnDamage and OnHeal hooks
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 8 |
2 files changed, 18 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 966b3edfcb9..6ac25ba015f 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1363,6 +1363,16 @@ void ScriptMgr::OnGroupDisband(Group* group) } // Unit +void ScriptMgr::OnHeal(Unit* healer, Unit* reciever, uint32 gain) +{ + FOREACH_SCRIPT(UnitScript)->OnHeal(healer, reciever, uint32 gain); +} + +void ScriptMgr::OnDamage(Unit* attacker, Unit* victim, uint32 damage) +{ + FOREACH_SCRIPT(UnitScript)->OnDamage(attacker, victim, uint32 damage); +} + void ScriptMgr::ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage) { FOREACH_SCRIPT(UnitScript)->ModifyPeriodicDamageAurasTick(target, attacker, damage); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e7946501616..a3eff880bb9 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -396,6 +396,12 @@ class UnitScript : public ScriptObject UnitScript(const char* name, bool addToScripts = true); public: + // Called when a unit deals damage to another unit + virtual void OnHeal(Unit* /*healer*/, Unit* /*reciever*/, uint32 /*gain*/) { } + + // Called when a unit deals damage to another unit + virtual void OnDamage(Unit* /*attacker*/, Unit* /*victim*/, uint32 /*damage*/) { } + // Called when DoT's Tick Damage is being Dealt virtual void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { } @@ -1054,6 +1060,8 @@ class ScriptMgr public: /* UnitScript */ + void OnHeal(Unit* healer, Unit* reciever, uint32 gain); + void OnDamage(Unit* attacker, Unit* victim, uint32 damage); void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage); void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage); void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage); |
