diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-07-29 21:40:10 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-07-30 05:38:40 +0200 |
| commit | 634b3645d5f2a0752bc389adfd98f56f84cfd838 (patch) | |
| tree | 0aafc8942f5a93413db814ddb6890b23182a0bba /src/server/game/Scripting | |
| parent | caea2a16a637de78b2f10ffec8832ffe8700e17d (diff) | |
Core/Misc: Use proper headers to optimize compile
Diffstat (limited to 'src/server/game/Scripting')
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 5 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptSystem.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 1 |
3 files changed, 6 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 23d18e12097..b6381594145 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -16,7 +16,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" #include "ScriptMgr.h" #include "Config.h" #include "DatabaseEnv.h" @@ -27,6 +26,10 @@ #include "ScriptSystem.h" #include "Transport.h" #include "Vehicle.h" +#include "SpellInfo.h" +#include "SpellScript.h" +#include "GossipDef.h" +#include "CreatureAI.h" // This is the global static registry of scripts. template<class TScript> diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index c38d559372f..fb954662525 100755 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -16,10 +16,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" #include "ScriptSystem.h" #include "ObjectMgr.h" #include "DatabaseEnv.h" +#include "ScriptMgr.h" ScriptPointVector const SystemMgr::_empty; diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index cf6332b22f2..4211a63b043 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -5,6 +5,7 @@ #ifndef SC_SYSTEM_H #define SC_SYSTEM_H +#include "ScriptMgr.h" #include <ace/Singleton.h> #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available |
