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authorShauren <shauren.trinity@gmail.com>2025-06-10 13:12:33 +0200
committerShauren <shauren.trinity@gmail.com>2025-06-10 13:12:33 +0200
commit7657a289d7981a556f8768134ee55c868df0b04c (patch)
treef22ece86bcef52a6b08ca73164afe96512dfa19a /src/server/game/Scripting
parent564637b6a068fdfcd6e651cab0cd88af6beb11f2 (diff)
Core/Misc: Kill copy/move constructors for singleton classes
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h5
-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.h10
-rw-r--r--src/server/game/Scripting/ScriptSystem.h8
3 files changed, 17 insertions, 6 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 39924cc3b57..56c6c7d5ca7 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -321,6 +321,11 @@ class TC_GAME_API MapScript
public:
+ MapScript(MapScript const& right) = delete;
+ MapScript(MapScript&& right) = delete;
+ MapScript& operator=(MapScript const& right) = delete;
+ MapScript& operator=(MapScript&& right) = delete;
+
// Gets the MapEntry structure associated with this script. Can return NULL.
MapEntry const* GetEntry() const;
diff --git a/src/server/game/Scripting/ScriptReloadMgr.h b/src/server/game/Scripting/ScriptReloadMgr.h
index 3a0b9f3928e..c00535c9c59 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.h
+++ b/src/server/game/Scripting/ScriptReloadMgr.h
@@ -38,7 +38,7 @@ class path;
class ModuleReference
{
public:
- virtual ~ModuleReference() { }
+ virtual ~ModuleReference() = default;
/// Returns the git revision hash of the referenced script module
virtual char const* GetScriptModuleRevisionHash() const = 0;
@@ -56,10 +56,14 @@ public:
class TC_GAME_API ScriptReloadMgr
{
protected:
- ScriptReloadMgr() { }
+ ScriptReloadMgr() = default;
public:
- virtual ~ScriptReloadMgr() { }
+ ScriptReloadMgr(ScriptReloadMgr const&) = delete;
+ ScriptReloadMgr(ScriptReloadMgr&&) = delete;
+ ScriptReloadMgr& operator=(ScriptReloadMgr const&) = delete;
+ ScriptReloadMgr& operator=(ScriptReloadMgr&&) = delete;
+ virtual ~ScriptReloadMgr() = default;
/// Initializes the ScriptReloadMgr
virtual void Initialize() { }
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h
index 18bcd91e158..8c509b2d4d1 100644
--- a/src/server/game/Scripting/ScriptSystem.h
+++ b/src/server/game/Scripting/ScriptSystem.h
@@ -30,6 +30,11 @@ struct SplineChainLink;
class TC_GAME_API SystemMgr
{
public:
+ SystemMgr(SystemMgr const&) = delete;
+ SystemMgr(SystemMgr&&) = delete;
+ SystemMgr& operator=(SystemMgr const&) = delete;
+ SystemMgr& operator=(SystemMgr&&) = delete;
+
static SystemMgr* instance();
// database
@@ -44,9 +49,6 @@ class TC_GAME_API SystemMgr
SystemMgr();
~SystemMgr();
- SystemMgr(SystemMgr const&) = delete;
- SystemMgr& operator=(SystemMgr const&) = delete;
-
std::unordered_map<ChainKeyType, std::vector<SplineChainLink>> m_mSplineChainsMap; // spline chains
};