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authorVincent_Michael <Vincent_Michael@gmx.de>2013-03-10 01:08:55 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-03-10 01:08:55 +0100
commita9b740ab747332dde2967426027c43f98efbebac (patch)
tree04f3999dd51a9eb2d7811f751dad124242390fb8 /src/server/game/Scripting
parent83a5043741c0ef3d96ff59571305eae30d360ed5 (diff)
parentf3617abdba8c247d4e9f423e5e97e3b42dab7b41 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.h src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Guilds/Guild.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Spells/spell_mage.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/MapScripts.cpp2
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp6
-rw-r--r--src/server/game/Scripting/ScriptMgr.h2
-rw-r--r--src/server/game/Scripting/ScriptSystem.h2
5 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index 7cee754bba7..d36e351ba9d 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -698,7 +698,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_CAST_SPELL:
{
- // TODO: Allow gameobjects to be targets and casters
+ /// @todo Allow gameobjects to be targets and casters
if (!source && !target)
{
sLog->outError(LOG_FILTER_TSCR, "%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 245ca7fd41d..d904e1365be 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -52,6 +52,7 @@ void AddSC_cast_commandscript();
void AddSC_character_commandscript();
void AddSC_cheat_commandscript();
void AddSC_debug_commandscript();
+void AddSC_deserter_commandscript();
void AddSC_disable_commandscript();
void AddSC_event_commandscript();
void AddSC_gm_commandscript();
@@ -683,6 +684,7 @@ void AddCommandScripts()
AddSC_character_commandscript();
AddSC_cheat_commandscript();
AddSC_debug_commandscript();
+ AddSC_deserter_commandscript();
AddSC_disable_commandscript();
AddSC_event_commandscript();
AddSC_gm_commandscript();
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index dd479984178..7aa456a2734 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -766,7 +766,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature)
ASSERT(player);
ASSERT(creature);
- // TODO: 100 is a funny magic number to have hanging around here...
+ /// @todo 100 is a funny magic number to have hanging around here...
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100);
player->PlayerTalkClass->ClearMenus();
return tmpscript->GetDialogStatus(player, creature);
@@ -852,7 +852,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go)
ASSERT(player);
ASSERT(go);
- // TODO: 100 is a funny magic number to have hanging around here...
+ /// @todo 100 is a funny magic number to have hanging around here...
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100);
player->PlayerTalkClass->ClearMenus();
return tmpscript->GetDialogStatus(player, go);
@@ -918,7 +918,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger)
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
- // TODO: Implement script-side battlegrounds.
+ /// @todo Implement script-side battlegrounds.
ASSERT(false);
return NULL;
}
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index e9d040200e4..fdc54399ccb 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -70,7 +70,7 @@ struct OutdoorPvPData;
/*
- TODO: Add more script type classes.
+ @todo Add more script type classes.
MailScript
SessionScript
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h
index cc65d493f3e..0641cebd18f 100644
--- a/src/server/game/Scripting/ScriptSystem.h
+++ b/src/server/game/Scripting/ScriptSystem.h
@@ -10,7 +10,7 @@
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
-//TODO: find better namings and definitions.
+/// @todo find better namings and definitions.
//N=Neutral, A=Alliance, H=Horde.
//NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition)
//ACTIVE or PASSIVE = Hostility to environment surroundings.