diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
| commit | a9b740ab747332dde2967426027c43f98efbebac (patch) | |
| tree | 04f3999dd51a9eb2d7811f751dad124242390fb8 /src/server/game/Scripting | |
| parent | 83a5043741c0ef3d96ff59571305eae30d360ed5 (diff) | |
| parent | f3617abdba8c247d4e9f423e5e97e3b42dab7b41 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 2 |
5 files changed, 8 insertions, 6 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 7cee754bba7..d36e351ba9d 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -698,7 +698,7 @@ void Map::ScriptsProcess() case SCRIPT_COMMAND_CAST_SPELL: { - // TODO: Allow gameobjects to be targets and casters + /// @todo Allow gameobjects to be targets and casters if (!source && !target) { sLog->outError(LOG_FILTER_TSCR, "%s source and target objects are NULL.", step.script->GetDebugInfo().c_str()); diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 245ca7fd41d..d904e1365be 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -52,6 +52,7 @@ void AddSC_cast_commandscript(); void AddSC_character_commandscript(); void AddSC_cheat_commandscript(); void AddSC_debug_commandscript(); +void AddSC_deserter_commandscript(); void AddSC_disable_commandscript(); void AddSC_event_commandscript(); void AddSC_gm_commandscript(); @@ -683,6 +684,7 @@ void AddCommandScripts() AddSC_character_commandscript(); AddSC_cheat_commandscript(); AddSC_debug_commandscript(); + AddSC_deserter_commandscript(); AddSC_disable_commandscript(); AddSC_event_commandscript(); AddSC_gm_commandscript(); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index dd479984178..7aa456a2734 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -766,7 +766,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(player); ASSERT(creature); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, creature); @@ -852,7 +852,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(player); ASSERT(go); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, go); @@ -918,7 +918,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger) Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) { - // TODO: Implement script-side battlegrounds. + /// @todo Implement script-side battlegrounds. ASSERT(false); return NULL; } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e9d040200e4..fdc54399ccb 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -70,7 +70,7 @@ struct OutdoorPvPData; /* - TODO: Add more script type classes. + @todo Add more script type classes. MailScript SessionScript diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index cc65d493f3e..0641cebd18f 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -10,7 +10,7 @@ #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available -//TODO: find better namings and definitions. +/// @todo find better namings and definitions. //N=Neutral, A=Alliance, H=Horde. //NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition) //ACTIVE or PASSIVE = Hostility to environment surroundings. |
