diff options
| author | Rochet2 <rochet2@post.com> | 2016-09-09 22:11:36 +0300 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2016-09-09 21:11:36 +0200 |
| commit | c52566a8881bdcd1cc33279e1a10621648cb664e (patch) | |
| tree | ce4af695f636fe987bf41a6872105ac45024b85b /src/server/game/Scripting | |
| parent | 0c2c88ed5025d9b51b6cbdf0603ceaf1ea54c80a (diff) | |
Core/Scripts: Enhance quest status hook by making it catch more status changes (#17865)
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 75ab7c0d277..75f1e6f84ec 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2115,9 +2115,9 @@ void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newAre FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea); } -void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId, QuestStatus status) +void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId) { - FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId, status); + FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId); } // Account diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index ffe772b0666..a6cce299645 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -740,7 +740,7 @@ class TC_GAME_API PlayerScript : public UnitScript virtual void OnMapChanged(Player* /*player*/) { } // Called after a player's quest status has been changed - virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/, QuestStatus /*status*/) { } + virtual void OnQuestStatusChange(Player* /*player*/, uint32 /*questId*/) { } }; class TC_GAME_API AccountScript : public ScriptObject @@ -1070,7 +1070,7 @@ class TC_GAME_API ScriptMgr void OnPlayerSave(Player* player); void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState); void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea); - void OnQuestStatusChange(Player* player, uint32 questId, QuestStatus status); + void OnQuestStatusChange(Player* player, uint32 questId); public: /* AccountScript */ |
