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authorShauren <shauren.trinity@gmail.com>2025-04-08 19:15:16 +0200
committerShauren <shauren.trinity@gmail.com>2025-04-08 19:15:16 +0200
commite8b2be3527c7683e8bfca70ed7706fc20da566fd (patch)
tree54d5099554c8628cad719e6f1a49d387c7eced4f /src/server/game/Scripting
parent40d80f3476ade4898be24659408e82aa4234b099 (diff)
Core/Network: Socket refactors
* Devirtualize calls to Read and Update by marking concrete implementations as final * Removed derived class template argument * Specialize boost::asio::basic_stream_socket for boost::asio::io_context instead of type-erased any_io_executor * Make socket initialization easier composable (before entering Read loop) * Remove use of deprecated boost::asio::null_buffers and boost::beast::ssl_stream
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 99f25980a0d..ac1cb69b6a1 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1474,14 +1474,14 @@ void ScriptMgr::OnNetworkStop()
FOREACH_SCRIPT(ServerScript)->OnNetworkStop();
}
-void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> socket)
+void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> const& socket)
{
ASSERT(socket);
FOREACH_SCRIPT(ServerScript)->OnSocketOpen(socket);
}
-void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket)
+void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> const& socket)
{
ASSERT(socket);
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index d7746b01e04..e3b7dc63981 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -1067,8 +1067,8 @@ class TC_GAME_API ScriptMgr
void OnNetworkStart();
void OnNetworkStop();
- void OnSocketOpen(std::shared_ptr<WorldSocket> socket);
- void OnSocketClose(std::shared_ptr<WorldSocket> socket);
+ void OnSocketOpen(std::shared_ptr<WorldSocket> const& socket);
+ void OnSocketClose(std::shared_ptr<WorldSocket> const& socket);
void OnPacketReceive(WorldSession* session, WorldPacket const& packet);
void OnPacketSend(WorldSession* session, WorldPacket const& packet);