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| author | Shauren <shauren.trinity@gmail.com> | 2013-10-07 14:30:37 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-10-07 14:30:37 +0200 |
| commit | fca4a5448ac476b942c330108a76032ae242711e (patch) | |
| tree | 81fe500a02353fa5079532fe53c21a4f3a269b82 /src/server/game/Scripting | |
| parent | 1b56bd1b6a860c325f3e4e76d94dc367429fbb16 (diff) | |
| parent | c8f525c76e162b5b546c91628a1457f9aef43699 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 8 |
2 files changed, 18 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 65ddb3a8d05..30725acd69c 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1363,6 +1363,16 @@ void ScriptMgr::OnGroupDisband(Group* group) } // Unit +void ScriptMgr::OnHeal(Unit* healer, Unit* reciever, uint32 gain) +{ + FOREACH_SCRIPT(UnitScript)->OnHeal(healer, reciever, gain); +} + +void ScriptMgr::OnDamage(Unit* attacker, Unit* victim, uint32 damage) +{ + FOREACH_SCRIPT(UnitScript)->OnDamage(attacker, victim, damage); +} + void ScriptMgr::ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage) { FOREACH_SCRIPT(UnitScript)->ModifyPeriodicDamageAurasTick(target, attacker, damage); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 1b8a24daa63..f83fa5a6299 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -395,6 +395,12 @@ class UnitScript : public ScriptObject UnitScript(const char* name, bool addToScripts = true); public: + // Called when a unit deals damage to another unit + virtual void OnHeal(Unit* /*healer*/, Unit* /*reciever*/, uint32 /*gain*/) { } + + // Called when a unit deals damage to another unit + virtual void OnDamage(Unit* /*attacker*/, Unit* /*victim*/, uint32 /*damage*/) { } + // Called when DoT's Tick Damage is being Dealt virtual void ModifyPeriodicDamageAurasTick(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { } @@ -1053,6 +1059,8 @@ class ScriptMgr public: /* UnitScript */ + void OnHeal(Unit* healer, Unit* reciever, uint32 gain); + void OnDamage(Unit* attacker, Unit* victim, uint32 damage); void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage); void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage); void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage); |
