diff options
| author | Epicurus4 <maxmakki2@gmail.com> | 2015-03-12 10:39:33 -0400 |
|---|---|---|
| committer | Epicurus4 <maxmakki2@gmail.com> | 2015-03-12 10:39:33 -0400 |
| commit | b306c7c6cfc27861a10d26cb9068eaf4396fde9f (patch) | |
| tree | e90564cc1407acdcf3bf27512bcda426caee9867 /src/server/game/Server/Packets | |
| parent | ebc226cdac6b08067319fc3514337c386c8f456a (diff) | |
Core/Loot: Enable setting AcquireReason, correct LootMethod definition, fix structure to match sniffs of retail and correct threashold and reason definitions.
Diffstat (limited to 'src/server/game/Server/Packets')
| -rw-r--r-- | src/server/game/Server/Packets/LootPackets.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/LootPackets.h | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Packets/LootPackets.cpp b/src/server/game/Server/Packets/LootPackets.cpp index e8c365ea45b..62bae290cce 100644 --- a/src/server/game/Server/Packets/LootPackets.cpp +++ b/src/server/game/Server/Packets/LootPackets.cpp @@ -26,10 +26,10 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write() { _worldPacket << LootObj; _worldPacket << Owner; - _worldPacket << Threshold; - _worldPacket << LootMethod; - _worldPacket << AcquireReason; _worldPacket << FailureReason; + _worldPacket << AcquireReason; + _worldPacket << LootMethod; + _worldPacket << Threshold; _worldPacket << Coins; _worldPacket << uint32(Items.size()); _worldPacket << uint32(Currencies.size()); diff --git a/src/server/game/Server/Packets/LootPackets.h b/src/server/game/Server/Packets/LootPackets.h index 74a5c58d649..ba78d1488a3 100644 --- a/src/server/game/Server/Packets/LootPackets.h +++ b/src/server/game/Server/Packets/LootPackets.h @@ -64,10 +64,10 @@ namespace WorldPackets ObjectGuid LootObj; ObjectGuid Owner; - uint8 Threshold = 17; // Most common value - uint8 LootMethod = 0; - uint8 AcquireReason = 0; - uint8 FailureReason = 2; // Most common value + uint8 Threshold = 2; // Most common value + uint8 LootMethod = 0; + uint8 AcquireReason = 0; + uint8 FailureReason = 17; // Most common value uint32 Coins = 0; std::vector<LootItem> Items; std::vector<LootCurrency> Currencies; |
