diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-04-25 22:50:11 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-04-25 22:50:11 +0200 |
| commit | f9bf082be962d45de79f936d625f644253e9b810 (patch) | |
| tree | a7c40c0b5baf522d04896721df5c5d91e25c834e /src/server/game/Server/Packets | |
| parent | 05709a24976cc4cd378ee62bdfec52510892aa5b (diff) | |
Core: Updated to 11.1.5
Diffstat (limited to 'src/server/game/Server/Packets')
| -rw-r--r-- | src/server/game/Server/Packets/BattlegroundPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/BattlegroundPackets.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InspectPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/InspectPackets.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/LFGPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/LFGPackets.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/NPCPackets.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/NPCPackets.h | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.cpp | 21 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.h | 12 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/SpellPackets.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/SpellPackets.h | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/SystemPackets.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/SystemPackets.h | 1 |
16 files changed, 32 insertions, 37 deletions
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp index 670347a44e8..b5501c18460 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.cpp +++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp @@ -345,7 +345,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::RatedPvpInf data << int32(bracketInfo.PvpTierID); data << int32(bracketInfo.SeasonPvpTier); data << int32(bracketInfo.BestWeeklyPvpTier); - data << int32(bracketInfo.BestSeasonPvpTierEnum); + data << uint8(bracketInfo.BestSeasonPvpTierEnum); data.WriteBit(bracketInfo.Disqualified); data.FlushBits(); diff --git a/src/server/game/Server/Packets/BattlegroundPackets.h b/src/server/game/Server/Packets/BattlegroundPackets.h index 4db509689f2..73c64c8ecc5 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.h +++ b/src/server/game/Server/Packets/BattlegroundPackets.h @@ -469,7 +469,7 @@ namespace WorldPackets int32 PvpTierID = 0; int32 SeasonPvpTier = 0; int32 BestWeeklyPvpTier = 0; - int32 BestSeasonPvpTierEnum = 0; + uint8 BestSeasonPvpTierEnum = 0; bool Disqualified = false; } Bracket[9]; }; diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp index 6cd54e78b87..7df758a319f 100644 --- a/src/server/game/Server/Packets/CharacterPackets.cpp +++ b/src/server/game/Server/Packets/CharacterPackets.cpp @@ -215,7 +215,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterInfoBasi { data << charInfo.Guid; data << uint32(charInfo.VirtualRealmAddress); - data << uint8(charInfo.ListPosition); + data << uint16(charInfo.ListPosition); data << uint8(charInfo.RaceID); data << uint8(charInfo.SexID); data << uint8(charInfo.ClassID); diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index 5d84cbb7478..f26a7b13524 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -151,7 +151,7 @@ namespace WorldPackets uint32 VirtualRealmAddress = 0; uint64 GuildClubMemberID = 0; ///< same as bgs.protocol.club.v1.MemberId.unique_id, guessed basing on SMSG_QUERY_PLAYER_NAME_RESPONSE (that one is known) std::string Name; - uint8 ListPosition = 0; ///< Order of the characters in list + uint16 ListPosition = 0; ///< Order of the characters in list uint8 RaceID = 0; uint8 ClassID = 0; uint8 SexID = 0; diff --git a/src/server/game/Server/Packets/InspectPackets.cpp b/src/server/game/Server/Packets/InspectPackets.cpp index 9cf557116dd..278eaed2127 100644 --- a/src/server/game/Server/Packets/InspectPackets.cpp +++ b/src/server/game/Server/Packets/InspectPackets.cpp @@ -136,7 +136,7 @@ ByteBuffer& operator<<(ByteBuffer& data, PVPBracketData const& bracket) data << int32(bracket.Tier); data << int32(bracket.WeeklyBestTier); data << int32(bracket.SeasonBestRating); - data << int32(bracket.SeasonBestTierEnum); + data << uint8(bracket.SeasonBestTierEnum); data << int32(bracket.RoundsSeasonPlayed); data << int32(bracket.RoundsSeasonWon); data << int32(bracket.RoundsWeeklyPlayed); diff --git a/src/server/game/Server/Packets/InspectPackets.h b/src/server/game/Server/Packets/InspectPackets.h index 9cd7dfe386d..f1dcdb7f310 100644 --- a/src/server/game/Server/Packets/InspectPackets.h +++ b/src/server/game/Server/Packets/InspectPackets.h @@ -108,7 +108,7 @@ namespace WorldPackets int32 Tier = 0; int32 WeeklyBestTier = 0; int32 SeasonBestRating = 0; - int32 SeasonBestTierEnum = 0; + uint8 SeasonBestTierEnum = 0; int32 RoundsSeasonPlayed = 0; int32 RoundsSeasonWon = 0; int32 RoundsWeeklyPlayed = 0; diff --git a/src/server/game/Server/Packets/LFGPackets.cpp b/src/server/game/Server/Packets/LFGPackets.cpp index d3d715aec5e..461c01dc15e 100644 --- a/src/server/game/Server/Packets/LFGPackets.cpp +++ b/src/server/game/Server/Packets/LFGPackets.cpp @@ -273,7 +273,7 @@ WorldPacket const* LFGRoleCheckUpdate::Write() WorldPacket const* LFGJoinResult::Write() { _worldPacket << Ticket; - _worldPacket << uint8(Result); + _worldPacket << int32(Result); _worldPacket << uint8(ResultDetail); _worldPacket << uint32(BlackList.size()); _worldPacket << uint32(BlackListNames.size()); diff --git a/src/server/game/Server/Packets/LFGPackets.h b/src/server/game/Server/Packets/LFGPackets.h index 8e51aa2378d..57b0e7fc1e5 100644 --- a/src/server/game/Server/Packets/LFGPackets.h +++ b/src/server/game/Server/Packets/LFGPackets.h @@ -286,7 +286,7 @@ namespace WorldPackets WorldPacket const* Write() override; RideTicket Ticket; - uint8 Result = 0; + int32 Result = 0; uint8 ResultDetail = 0; std::vector<LFGBlackList> BlackList; std::vector<std::string const*> BlackListNames; diff --git a/src/server/game/Server/Packets/NPCPackets.cpp b/src/server/game/Server/Packets/NPCPackets.cpp index 9afa34f5e06..12fd59e3d61 100644 --- a/src/server/game/Server/Packets/NPCPackets.cpp +++ b/src/server/game/Server/Packets/NPCPackets.cpp @@ -78,9 +78,7 @@ ByteBuffer& operator<<(ByteBuffer& data, ClientGossipText const& gossipText) data << int32(gossipText.ContentTuningID); data << int32(gossipText.QuestType); data << int32(gossipText.Unused1102); - data << int32(gossipText.QuestFlags[0]); - data << int32(gossipText.QuestFlags[1]); - data << int32(gossipText.QuestFlags[2]); + data.append(gossipText.QuestFlags); data << Bits<1>(gossipText.Repeatable); data << Bits<1>(gossipText.ResetByScheduler); diff --git a/src/server/game/Server/Packets/NPCPackets.h b/src/server/game/Server/Packets/NPCPackets.h index 7bf8a0f148c..c3d4b4f926e 100644 --- a/src/server/game/Server/Packets/NPCPackets.h +++ b/src/server/game/Server/Packets/NPCPackets.h @@ -104,7 +104,7 @@ namespace WorldPackets bool Important = false; bool Meta = false; std::string QuestTitle; - std::array<int32, 3> QuestFlags = { }; + std::array<int32, 4> QuestFlags = { }; }; ByteBuffer& operator<<(ByteBuffer& data, ClientGossipText const& gossipText); diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp index be591c38109..e8bac0296ee 100644 --- a/src/server/game/Server/Packets/QuestPackets.cpp +++ b/src/server/game/Server/Packets/QuestPackets.cpp @@ -111,6 +111,7 @@ WorldPacket const* QueryQuestInfoResponse::Write() _worldPacket << uint32(Info.Flags); _worldPacket << uint32(Info.FlagsEx); _worldPacket << uint32(Info.FlagsEx2); + _worldPacket << uint32(Info.FlagsEx3); for (uint32 i = 0; i < QUEST_REWARD_ITEM_COUNT; ++i) { @@ -368,9 +369,7 @@ ByteBuffer& operator<<(ByteBuffer& data, QuestGiverOfferReward const& offer) data << offer.Rewards; // QuestRewards data << int32(offer.Emotes.size()); data << offer.QuestGiverGUID; - data << int32(offer.QuestFlags[0]); // Flags - data << int32(offer.QuestFlags[1]); // FlagsEx - data << int32(offer.QuestFlags[2]); // FlagsEx2 + data.append(offer.QuestFlags); data << int32(offer.QuestGiverCreatureID); data << int32(offer.QuestID); data << int32(offer.SuggestedPartyMembers); @@ -467,9 +466,7 @@ WorldPacket const* QuestGiverQuestDetails::Write() _worldPacket << int32(PortraitGiverMount); _worldPacket << int32(PortraitGiverModelSceneID); _worldPacket << int32(PortraitTurnIn); - _worldPacket << uint32(QuestFlags[0]); // Flags - _worldPacket << uint32(QuestFlags[1]); // FlagsEx - _worldPacket << uint32(QuestFlags[2]); // FlagsEx + _worldPacket.append(QuestFlags); _worldPacket << int32(SuggestedPartyMembers); _worldPacket << uint32(LearnSpells.size()); _worldPacket << uint32(DescEmotes.size()); @@ -532,9 +529,7 @@ WorldPacket const* QuestGiverRequestItems::Write() _worldPacket << int32(Collect.size()); _worldPacket << int32(Currency.size()); _worldPacket << QuestGiverGUID; - _worldPacket << uint32(QuestFlags[0]); - _worldPacket << uint32(QuestFlags[1]); - _worldPacket << uint32(QuestFlags[2]); + _worldPacket.append(QuestFlags); _worldPacket << int32(StatusFlags); _worldPacket << int32(QuestGiverCreatureID); _worldPacket << int32(QuestID); @@ -774,15 +769,11 @@ ByteBuffer& operator<<(ByteBuffer& data, PlayerChoiceResponseMawPower const& pla data << int32(playerChoiceResponseMawPower.SpellID); data << int32(playerChoiceResponseMawPower.MaxStacks); data.WriteBit(playerChoiceResponseMawPower.Rarity.has_value()); - data.WriteBit(playerChoiceResponseMawPower.RarityColor.has_value()); data.FlushBits(); if (playerChoiceResponseMawPower.Rarity) data << int32(*playerChoiceResponseMawPower.Rarity); - if (playerChoiceResponseMawPower.RarityColor) - data << uint32(*playerChoiceResponseMawPower.RarityColor); - return data; } @@ -840,9 +831,11 @@ WorldPacket const* DisplayPlayerChoice::Write() _worldPacket << Duration; _worldPacket.WriteBits(Question.length(), 8); _worldPacket.WriteBits(PendingChoiceText.length(), 8); - _worldPacket.WriteBit(CloseChoiceFrame); + _worldPacket.WriteBit(InfiniteRange); _worldPacket.WriteBit(HideWarboardHeader); _worldPacket.WriteBit(KeepOpenAfterChoice); + _worldPacket.WriteBit(Unknown_1115_1); + _worldPacket.WriteBit(Unknown_1115_2); _worldPacket.FlushBits(); for (PlayerChoiceResponse const& response : Responses) diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 5a6e0e9be6f..b388f4ecc66 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -148,6 +148,7 @@ namespace WorldPackets uint32 Flags = 0; uint32 FlagsEx = 0; uint32 FlagsEx2 = 0; + uint32 FlagsEx3 = 0; int32 POIContinent = 0; float POIx = 0.0f; float POIy = 0.0f; @@ -315,7 +316,7 @@ namespace WorldPackets int32 SuggestedPartyMembers = 0; QuestRewards Rewards; std::vector<QuestDescEmote> Emotes; - std::array<int32, 3> QuestFlags = { }; + std::array<int32, 4> QuestFlags = { }; int32 QuestInfoID = 0; }; @@ -414,7 +415,7 @@ namespace WorldPackets ObjectGuid InformUnit; int32 QuestID = 0; int32 QuestPackageID = 0; - uint32 QuestFlags[3] = { }; + std::array<uint32, 4> QuestFlags = { }; int32 SuggestedPartyMembers = 0; QuestRewards Rewards; std::vector<QuestObjectiveSimple> Objectives; @@ -478,7 +479,7 @@ namespace WorldPackets std::vector<QuestCurrency> Currency; int32 StatusFlags = 0; int32 QuestInfoID = 0; - uint32 QuestFlags[3] = { }; + std::array<uint32, 4> QuestFlags = { }; std::string QuestTitle; std::string CompletionText; std::vector<ConditionalQuestText> ConditionalCompletionText; @@ -728,7 +729,6 @@ namespace WorldPackets int32 Unused901_1 = 0; int32 TypeArtFileID = 0; Optional<int32> Rarity; - Optional<uint32> RarityColor; int32 Unused901_2 = 0; int32 SpellID = 0; int32 MaxStacks = 0; @@ -773,9 +773,11 @@ namespace WorldPackets std::string_view Question; std::string_view PendingChoiceText; std::vector<PlayerChoiceResponse> Responses; - bool CloseChoiceFrame = false; + bool InfiniteRange = false; bool HideWarboardHeader = false; bool KeepOpenAfterChoice = false; + bool Unknown_1115_1 = false; + bool Unknown_1115_2 = false; }; class ChoiceResponse final : public ClientPacket diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp index e7bb499d85b..63456d61402 100644 --- a/src/server/game/Server/Packets/SpellPackets.cpp +++ b/src/server/game/Server/Packets/SpellPackets.cpp @@ -388,6 +388,7 @@ ByteBuffer& operator<<(ByteBuffer& data, SpellCastData const& spellCastData) data << spellCastData.Visual; data << uint32(spellCastData.CastFlags); data << uint32(spellCastData.CastFlagsEx); + data << uint32(spellCastData.CastFlagsEx2); data << uint32(spellCastData.CastTime); data << spellCastData.MissileTrajectory; data << int32(spellCastData.AmmoDisplayID); @@ -984,14 +985,15 @@ MirrorImageComponentedData::~MirrorImageComponentedData() = default; WorldPacket const* MirrorImageComponentedData::Write() { _worldPacket << UnitGUID; - _worldPacket << int32(DisplayID); - _worldPacket << int32(SpellVisualKitID); + _worldPacket << int32(ChrModelID); _worldPacket << uint8(RaceID); _worldPacket << uint8(Gender); _worldPacket << uint8(ClassID); _worldPacket << uint32(Customizations.size()); _worldPacket << GuildGUID; _worldPacket << uint32(ItemDisplayID.size()); + _worldPacket << int32(SpellVisualKitID); + _worldPacket << int32(Unused_1115); for (Character::ChrCustomizationChoice const& customization : Customizations) _worldPacket << customization; diff --git a/src/server/game/Server/Packets/SpellPackets.h b/src/server/game/Server/Packets/SpellPackets.h index 5893496f13d..78af3cccc3b 100644 --- a/src/server/game/Server/Packets/SpellPackets.h +++ b/src/server/game/Server/Packets/SpellPackets.h @@ -361,6 +361,7 @@ namespace WorldPackets SpellCastVisual Visual; uint32 CastFlags = 0; uint32 CastFlagsEx = 0; + uint32 CastFlagsEx2 = 0; uint32 CastTime = 0; std::vector<ObjectGuid> HitTargets; std::vector<ObjectGuid> MissTargets; @@ -989,8 +990,9 @@ namespace WorldPackets WorldPacket const* Write() override; ObjectGuid UnitGUID; - int32 DisplayID = 0; + int32 ChrModelID = 0; int32 SpellVisualKitID = 0; + int32 Unused_1115 = 0; uint8 RaceID = 0; uint8 Gender = 0; uint8 ClassID = 0; diff --git a/src/server/game/Server/Packets/SystemPackets.cpp b/src/server/game/Server/Packets/SystemPackets.cpp index e8c2f899349..43631b60dcd 100644 --- a/src/server/game/Server/Packets/SystemPackets.cpp +++ b/src/server/game/Server/Packets/SystemPackets.cpp @@ -150,7 +150,6 @@ WorldPacket const* FeatureSystemStatus::Write() _worldPacket << Bits<1>(GroupFinderEnabled); _worldPacket << Bits<1>(IsPremadeGroupEnabled); - _worldPacket << Bits<1>(UseActivePlayerDataQuestCompleted); _worldPacket << Bits<1>(false); // unused 10.2.7 _worldPacket << Bits<1>(GuildEventsEditsEnabled); _worldPacket << Bits<1>(GuildTradeSkillsEnabled); @@ -158,8 +157,8 @@ WorldPacket const* FeatureSystemStatus::Write() _worldPacket << Bits<1>(BNSendWhisperUseV2Services); _worldPacket << Bits<1>(BNSendGameDataUseV2Services); _worldPacket << Bits<1>(IsAccountCurrencyTransferEnabled); - _worldPacket << Bits<1>(false); // unused 11.0.7 + _worldPacket << Bits<1>(LobbyMatchmakerQueueFromMainlineEnabled); _worldPacket << Bits<1>(CanSendLobbyMatchmakerPartyCustomizations); _worldPacket << Bits<1>(AddonProfilerEnabled); diff --git a/src/server/game/Server/Packets/SystemPackets.h b/src/server/game/Server/Packets/SystemPackets.h index 405f96bbd9a..d01babbb2a1 100644 --- a/src/server/game/Server/Packets/SystemPackets.h +++ b/src/server/game/Server/Packets/SystemPackets.h @@ -172,7 +172,6 @@ namespace WorldPackets bool SellAllJunkEnabled = false; bool GroupFinderEnabled = true; // classic only bool IsPremadeGroupEnabled = true; // classic only - bool UseActivePlayerDataQuestCompleted = false; ///< Uses ActivePlayerData::QuestCompleted (legacy) to store completed quest bits instead of ActivePlayerData::BitVectors[9] bool GuildEventsEditsEnabled = true; bool GuildTradeSkillsEnabled = true; bool BNSendWhisperUseV2Services = true; ///< BNSendWhisper will send to v2.WhisperService instead of v1.NotificationService |
