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authorShauren <shauren.trinity@gmail.com>2014-11-03 18:30:23 +0100
committerShauren <shauren.trinity@gmail.com>2014-11-03 18:30:23 +0100
commit064154c54018bb2c1657e4febf86ecc7c87b41e1 (patch)
treefefccc4c71b7f7caf66d11dfefc7270442d4c398 /src/server/game/Server/Protocol
parent48d47998d9b4e5a234d4b2489f2954eded8dcbf0 (diff)
Core/PacketIO: Changed CMSG_PLAYER_LOGIN handler signature for new packet clasess
Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index cfd1f1a2358..4d62b83552f 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -18,6 +18,7 @@
#include "Opcodes.h"
#include "WorldSession.h"
+#include "Packets/CharacterPackets.h"
template<class PacketClass, void(WorldSession::*HandlerFunction)(PacketClass&)>
class PacketHandler : public OpcodeHandler
@@ -100,6 +101,9 @@ void OpcodeTable::Initialize()
#define DEFINE_OPCODE_HANDLER_OLD(opcode, status, processing, handler) \
ValidateAndSetOpcode<WorldPacket, handler>(opcode, #opcode, status, processing);
+#define DEFINE_HANDLER(opcode, status, processing, packetclass, handler) \
+ ValidateAndSetOpcode<packetclass, handler>(opcode, #opcode, status, processing);
+
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_LEVEL_GRANT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATETAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
@@ -454,7 +458,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_STOP_ATTACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYED_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode );
+ DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYER_VEHICLE_ENTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAY_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSHQUESTTOPARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
@@ -659,7 +663,8 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(MSG_TABARDVENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(MSG_TALENT_WIPE_CONFIRM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode );
-#undef DEFINE_OPCODE_HANDLER
+#undef DEFINE_OPCODE_HANDLER_OLD
+#undef DEFINE_HANDLER
#define DEFINE_SERVER_OPCODE_HANDLER(opcode, status) \
ValidateAndSetOpcode(opcode, #opcode, status)