diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-06-05 22:06:25 +0200 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-06-05 22:06:25 +0200 |
| commit | 0d9df719ef5f1dcc105417495d248a6db4bd1052 (patch) | |
| tree | ed0addfabc17346405a620ac5c15c1df95208593 /src/server/game/Server/Protocol | |
| parent | 5a7fa4ad5a077587b6fecbe35122d18f800eaf71 (diff) | |
Core/Player: dropped PvP talent implementation
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 3a8ba9966ea..64b9ffb6e54 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -548,7 +548,7 @@ void OpcodeTable::InitializeClientOpcodes() DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_KEYBOUND_OVERRIDE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleKeyboundOverride); DEFINE_HANDLER(CMSG_LATENCY_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_LEARN_PVP_TALENTS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleLearnPvpTalentsOpcode); + DEFINE_HANDLER(CMSG_LEARN_PVP_TALENTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleLearnTalentsOpcode); DEFINE_HANDLER(CMSG_LEAVE_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveGroupOpcode); DEFINE_HANDLER(CMSG_LEAVE_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); @@ -1589,7 +1589,7 @@ void OpcodeTable::InitializeServerOpcodes() DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LATENCY_REPORT_PING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_PVP_TALENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEGACY_LOOT_RULES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_LINKING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); |
