diff options
| author | Spp <spp@jorge.gr> | 2012-10-19 14:24:11 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-10-19 14:24:11 +0200 |
| commit | 2e55abcde43c7e0aef3dda5cf896165491551031 (patch) | |
| tree | 9ff5edca826a758062681af16325a649d42d9e93 /src/server/game/Server/Protocol | |
| parent | 56df638092c551a025cd3dc200ed5d330f92fa63 (diff) | |
| parent | 4e8fa520c8aca831580fba9bf762486b9a9d7ed0 (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.h
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 694b2cf2d7f..022faa11b27 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1477,7 +1477,7 @@ void OpcodeTable::Initialize() //DEFINE_OPCODE_HANDLER(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode ); + //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); |
