diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-04 18:08:02 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-04 18:38:04 +0200 |
| commit | 3b873add1933ffa6593b2e3d7be2033257cffc62 (patch) | |
| tree | 6cba6d23f4f0b0fece911b335535f985a9261f3f /src/server/game/Server/Protocol | |
| parent | 0d556dd4af739130d2217ad66b65787bb310c46b (diff) | |
Core/Packets: Implemented SMSG_CANCEL_SPELL_VISUAL_KIT and SMSG_PLAY_ORPHAN_SPELL_VISUAL
* Added some helper methods for sending these packets
Closes #19486
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 1aaa848d64e..56f5cd1128d 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1003,7 +1003,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1523,7 +1523,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPEAKERBOT_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); |
