diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-05-18 16:57:59 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-05-18 16:57:59 +0200 |
| commit | 3e833739071a689dc34e33f7a511d8cc50e00b94 (patch) | |
| tree | 987cebdbb80185ec8aae54147d1ccb22d4d19bc1 /src/server/game/Server/Protocol | |
| parent | 4055434ba6260e528c877023faebf87ba2c81a42 (diff) | |
Core/Achievements: Minor fixes
* Corrected criteria and modifier tree logic after implementing their operators
* Account wide achievements will now show progress ingame (even if we still treat them as per-character)
* Fixed more cases of achievements being granted automatically without satisfying modifier trees
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 076e0c55d08..a8f0be7874e 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -895,7 +895,7 @@ void OpcodeTable::Initialize() ValidateAndSetServerOpcode(opcode, #opcode, status, con) DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_HEIRLOOM_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -913,7 +913,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); |
