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authortobmaps <spambot42@yandex.ru>2011-05-30 02:59:37 +0700
committertobmaps <spambot42@yandex.ru>2011-05-30 02:59:37 +0700
commit4a0290c17b9b257b48e40ce76d1892954b93e91f (patch)
tree4362578ab95838dcaea6466cbb948f369538d7fd /src/server/game/Server/Protocol
parent7fb8043b389d6f346d0b490c531404ffc29deae1 (diff)
Core/Quests: Fix quests that require player to be dead
Closes #1441
Diffstat (limited to 'src/server/game/Server/Protocol')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/QuestHandler.cpp33
1 files changed, 19 insertions, 14 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
index 3c77cf72a93..324403d98b5 100755
--- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
@@ -119,9 +119,6 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)
uint32 unk1;
recv_data >> guid >> quest >> unk1;
- if (!GetPlayer()->isAlive())
- return;
-
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), quest, unk1);
Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER);
@@ -135,6 +132,10 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)
return;
}
+ // some kind of WPE protection
+ if (!_player->CanInteractWithQuestGiver(pObject))
+ return;
+
Quest const* qInfo = sObjectMgr->GetQuestTemplate(quest);
if (qInfo)
{
@@ -294,16 +295,14 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
return;
}
- if (!GetPlayer()->isAlive())
- return;
-
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), quest, reward);
Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
- if (!pObject)
+ if (!pObject || !pObject->hasInvolvedQuest(quest))
return;
- if (!pObject->hasInvolvedQuest(quest))
+ // some kind of WPE protection
+ if (!_player->CanInteractWithQuestGiver(pObject))
return;
Quest const *pQuest = sObjectMgr->GetQuestTemplate(quest);
@@ -349,13 +348,14 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recv_data)
uint64 guid;
recv_data >> guid >> quest;
- if (!GetPlayer()->isAlive())
- return;
-
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), quest);
Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
- if (!pObject||!pObject->hasInvolvedQuest(quest))
+ if (!pObject || !pObject->hasInvolvedQuest(quest))
+ return;
+
+ // some kind of WPE protection
+ if (!_player->CanInteractWithQuestGiver(pObject))
return;
if (_player->CanCompleteQuest(quest))
@@ -462,10 +462,15 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data)
uint64 guid;
recv_data >> guid >> quest;
- if (!_player->isAlive())
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), quest);
+
+ Object* pObject = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
+ if (!pObject || !pObject->hasInvolvedQuest(quest))
return;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), quest);
+ // some kind of WPE protection
+ if (!_player->CanInteractWithQuestGiver(pObject))
+ return;
Quest const *pQuest = sObjectMgr->GetQuestTemplate(quest);
if (pQuest)