diff options
| author | Shocker <shocker@freakz.ro> | 2011-06-23 23:43:49 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2011-06-23 23:43:49 +0300 |
| commit | 5ddf90c5fe8e51a72697fea5b483b0138bf0d308 (patch) | |
| tree | 9ed971d639a07c7ff63d6618078a0f9e95b01188 /src/server/game/Server/Protocol | |
| parent | c33dbded94ea07d3ad51b6206372e390e9b65d0b (diff) | |
Core/Spells: Don't allow players to cast client-side hidden spells directly
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/SpellHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index b127831bad5..6193b0c6213 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -402,7 +402,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) spellInfo = actualSpellInfo; } - Spell* spell = new Spell(mover, spellInfo, false); + Spell* spell = new Spell(mover, spellInfo, false, 0, false, true); spell->m_cast_count = castCount; // set count of casts spell->prepare(&targets); } |
