diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-05-01 22:26:53 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-05-01 22:26:53 +0200 |
| commit | a39d0db9ec64f6bf38716abaade5b7835f2db338 (patch) | |
| tree | 1e18f96b3600ab02d9cb8fc6288ac0cded23b6ce /src/server/game/Server/Protocol | |
| parent | cdc6719b8368907292f090978f6bdd6b8c73834d (diff) | |
Core/Spells: Implemented evoker empower spell mechanic
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index e25b2ef6d74..054cf392d94 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -876,7 +876,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_DIFFICULTY_ID, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode); - DEFINE_HANDLER(CMSG_SET_EMPOWER_MIN_HOLD_STAGE_PERCENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_SET_EMPOWER_MIN_HOLD_STAGE_PERCENT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetEmpowerMinHoldStagePercent); DEFINE_HANDLER(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetEveryoneIsAssistant); DEFINE_HANDLER(CMSG_SET_EXCLUDED_CHAT_CENSOR_SOURCES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_FACTION_AT_WAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar); @@ -918,8 +918,8 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SPECTATE_CHANGE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SPAWN_TRACKING_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SPELL_CLICK, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSpellClick); - DEFINE_HANDLER(CMSG_SPELL_EMPOWER_RELEASE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_SPELL_EMPOWER_RESTART, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL); + DEFINE_HANDLER(CMSG_SPELL_EMPOWER_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleSpellEmpowerRelease); + DEFINE_HANDLER(CMSG_SPELL_EMPOWER_RESTART, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleSpellEmpowerRestart); DEFINE_HANDLER(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivate); DEFINE_HANDLER(CMSG_SPLIT_GUILD_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitGuildBankItem); DEFINE_HANDLER(CMSG_SPLIT_GUILD_BANK_ITEM_TO_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitGuildBankItemToInventory); @@ -2058,9 +2058,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPELL_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_SET_STAGE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_SET_STAGE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EMPOWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EXECUTE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); |
