diff options
| author | leak <leakzx@googlemail.com> | 2011-04-28 22:42:33 +0200 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-04-28 22:42:33 +0200 |
| commit | a82654debd8fd00fec3f2024290876ab0d6dd175 (patch) | |
| tree | 034e8ac183c66fe28e3823484e2a85e99c4b6114 /src/server/game/Server/Protocol | |
| parent | 03365e9a573667f5485f44642b47b05473094474 (diff) | |
Core/ObjectMgr: Refactor sItemStorage
Diffstat (limited to 'src/server/game/Server/Protocol')
9 files changed, 36 insertions, 36 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index 099309b9d12..fb18bfbda7b 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -182,7 +182,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) return; } - if (it->GetProto()->Flags & ITEM_PROTO_FLAG_CONJURED || it->GetUInt32Value(ITEM_FIELD_DURATION)) + if (it->GetTemplate()->Flags & ITEM_PROTO_FLAG_CONJURED || it->GetUInt32Value(ITEM_FIELD_DURATION)) { SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR); return; @@ -207,7 +207,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { sLog->outCommand(GetAccountId(),"GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)", - GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),count); + GetPlayerName(),GetAccountId(),it->GetTemplate()->Name1,it->GetEntry(),count); } pl->ModifyMoney(-int32(deposit)); diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index 770ed41badb..8acb73c3e94 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -261,7 +261,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket & recv_data) return; } - if (pItem->GetProto()->Flags & ITEM_PROTO_FLAG_INDESTRUCTIBLE) + if (pItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_INDESTRUCTIBLE) { _player->SendEquipError(EQUIP_ERR_CANT_DROP_SOULBOUND, NULL, NULL); return; @@ -285,7 +285,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) sLog->outDetail("STORAGE: Item Query = %u", item); - ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(item); + ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(item); if (pProto) { std::string Name = pProto->Name1; @@ -446,7 +446,7 @@ void WorldSession::HandleReadItem(WorldPacket & recv_data) //sLog->outDetail("STORAGE: Read bag = %u, slot = %u", bag, slot); Item *pItem = _player->GetItemByPos(bag, slot); - if (pItem && pItem->GetProto()->PageText) + if (pItem && pItem->GetTemplate()->PageText) { WorldPacket data; @@ -550,7 +550,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) } } - ItemPrototype const *pProto = pItem->GetProto(); + ItemTemplate const *pProto = pItem->GetTemplate(); if (pProto) { if (pProto->SellPrice > 0) @@ -764,7 +764,7 @@ void WorldSession::SendListInventory(uint64 vendorguid) { if (VendorItem const* crItem = vItems->GetItem(vendorslot)) { - if (ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(crItem->item)) + if (ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(crItem->item)) { if ((pProto->AllowableClass & _player->getClassMask()) == 0 && pProto->Bonding == BIND_WHEN_PICKED_UP && !_player->isGameMaster()) continue; @@ -1058,7 +1058,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) return; } - if (!(gift->GetProto()->Flags & ITEM_PROTO_FLAG_WRAPPER)) // cheating: non-wrapper wrapper + if (!(gift->GetTemplate()->Flags & ITEM_PROTO_FLAG_WRAPPER)) // cheating: non-wrapper wrapper { _player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, gift, NULL); return; @@ -1109,7 +1109,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) } // maybe not correct check (it is better than nothing) - if (item->GetProto()->MaxCount>0) + if (item->GetTemplate()->MaxCount>0) { _player->SendEquipError(EQUIP_ERR_UNIQUE_CANT_BE_WRAPPED, item, NULL); return; @@ -1167,7 +1167,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) if (!itemTarget) //missing item to socket return; - ItemPrototype const* itemProto = itemTarget->GetProto(); + ItemTemplate const* itemProto = itemTarget->GetTemplate(); if (!itemProto) return; @@ -1180,7 +1180,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) GemPropertiesEntry const *GemProps[MAX_GEM_SOCKETS]; for (int i = 0; i < MAX_GEM_SOCKETS; ++i) //get geminfo from dbc storage - GemProps[i] = (Gems[i]) ? sGemPropertiesStore.LookupEntry(Gems[i]->GetProto()->GemProperties) : NULL; + GemProps[i] = (Gems[i]) ? sGemPropertiesStore.LookupEntry(Gems[i]->GetTemplate()->GemProperties) : NULL; for (int i = 0; i < MAX_GEM_SOCKETS; ++i) //check for hack maybe { @@ -1225,7 +1225,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) continue; // continue check for case when attempt add 2 similar unique equipped gems in one item. - ItemPrototype const* iGemProto = Gems[i]->GetProto(); + ItemTemplate const* iGemProto = Gems[i]->GetTemplate(); // unique item (for new and already placed bit removed enchantments if (iGemProto->Flags & ITEM_PROTO_FLAG_UNIQUE_EQUIPPED) @@ -1270,14 +1270,14 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) if (Gems[j]) { // new gem - if (iGemProto->ItemLimitCategory == Gems[j]->GetProto()->ItemLimitCategory) + if (iGemProto->ItemLimitCategory == Gems[j]->GetTemplate()->ItemLimitCategory) ++limit_newcount; } else if (OldEnchants[j]) { // existing gem if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(OldEnchants[j])) - if (ItemPrototype const* jProto = ObjectMgr::GetItemPrototype(enchantEntry->GemID)) + if (ItemTemplate const* jProto = sObjectMgr->GetItemTemplate(enchantEntry->GemID)) if (iGemProto->ItemLimitCategory == jProto->ItemLimitCategory) ++limit_newcount; } @@ -1328,7 +1328,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data) if (SocketBonusActivated ^ SocketBonusToBeActivated) //if there was a change... { _player->ApplyEnchantment(itemTarget,BONUS_ENCHANTMENT_SLOT,false); - itemTarget->SetEnchantment(BONUS_ENCHANTMENT_SLOT, (SocketBonusToBeActivated ? itemTarget->GetProto()->socketBonus : 0), 0, 0); + itemTarget->SetEnchantment(BONUS_ENCHANTMENT_SLOT, (SocketBonusToBeActivated ? itemTarget->GetTemplate()->socketBonus : 0), 0, 0); _player->ApplyEnchantment(itemTarget,BONUS_ENCHANTMENT_SLOT,true); //it is not displayed, client has an inbuilt system to determine if the bonus is activated } diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 5e8532f351b..b1a7ee6e264 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -201,13 +201,13 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recv_data data << uint8(qRew->GetRewItemsCount()); if (qRew->GetRewItemsCount()) { - ItemPrototype const* iProto = NULL; + ItemTemplate const* iProto = NULL; for (uint8 i = 0; i < QUEST_REWARDS_COUNT; ++i) { if (!qRew->RewItemId[i]) continue; - iProto = ObjectMgr::GetItemPrototype(qRew->RewItemId[i]); + iProto = sObjectMgr->GetItemTemplate(qRew->RewItemId[i]); data << uint32(qRew->RewItemId[i]); data << uint32(iProto ? iProto->DisplayInfoID : 0); @@ -491,13 +491,13 @@ void WorldSession::SendLfgPlayerReward(uint32 rdungeonEntry, uint32 sdungeonEntr data << uint8(itemNum); if (itemNum) { - ItemPrototype const* iProto = NULL; + ItemTemplate const* iProto = NULL; for (uint8 i = 0; i < QUEST_REWARDS_COUNT; ++i) { if (!qRew->RewItemId[i]) continue; - iProto = ObjectMgr::GetItemPrototype(qRew->RewItemId[i]); + iProto = sObjectMgr->GetItemTemplate(qRew->RewItemId[i]); data << uint32(qRew->RewItemId[i]); data << uint32(iProto ? iProto->DisplayInfoID : 0); diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index 916ad8579e8..073bc3366ce 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -344,7 +344,7 @@ void WorldSession::DoLootRelease(uint64 lguid) if (!pItem) return; - ItemPrototype const* proto = pItem->GetProto(); + ItemTemplate const* proto = pItem->GetTemplate(); // destroy only 5 items from stack in case prospecting and milling if (proto->Flags & (ITEM_PROTO_FLAG_PROSPECTABLE | ITEM_PROTO_FLAG_MILLABLE)) diff --git a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp index 8e62949c7fe..d96cbf346d8 100755 --- a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp @@ -151,7 +151,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) Item* item = pl->GetItemByGuid(itemGUIDs[i]); if (item) { - ItemPrototype const* itemProto = item->GetProto(); + ItemTemplate const* itemProto = item->GetTemplate(); if(!itemProto || !(itemProto->Flags & ITEM_PROTO_FLAG_BIND_TO_ACCOUNT)) { accountBound = false; @@ -207,7 +207,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) return; } - if (item->GetProto()->Flags & ITEM_PROTO_FLAG_CONJURED || item->GetUInt32Value(ITEM_FIELD_DURATION)) + if (item->GetTemplate()->Flags & ITEM_PROTO_FLAG_CONJURED || item->GetUInt32Value(ITEM_FIELD_DURATION)) { pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_EQUIP_ERROR, EQUIP_ERR_MAIL_BOUND_ITEM); return; @@ -249,7 +249,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) { sLog->outCommand(GetAccountId(), "GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)", - GetPlayerName(), GetAccountId(), item->GetProto()->Name1, item->GetEntry(), item->GetCount(), receiver.c_str(), rc_account); + GetPlayerName(), GetAccountId(), item->GetTemplate()->Name1, item->GetEntry(), item->GetCount(), receiver.c_str(), rc_account); } item->SetNotRefundable(GetPlayer()); // makes the item no longer refundable @@ -460,7 +460,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data) sender_name = sObjectMgr->GetTrinityStringForDBCLocale(LANG_UNKNOWN); } sLog->outCommand(GetAccountId(),"GM %s (Account: %u) receive mail item: %s (Entry: %u Count: %u) and send COD money: %u to player: %s (Account: %u)", - GetPlayerName(),GetAccountId(),it->GetProto()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); + GetPlayerName(),GetAccountId(),it->GetTemplate()->Name1,it->GetEntry(),it->GetCount(),m->COD,sender_name.c_str(),sender_accId); } else if (!receive) sender_accId = sObjectMgr->GetPlayerAccountIdByGUID(sender_guid); @@ -772,4 +772,4 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/) data << uint32(0x00000000); } SendPacket(&data); -}
\ No newline at end of file +} diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index 6ac30915ff0..d28d86a0ab9 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -179,7 +179,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) } } - ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(charterid); + ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(charterid); if (!pProto) { _player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0); diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp index aa61e618642..85b64679764 100755 --- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp @@ -202,7 +202,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data) bool destroyItem = true; for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) { - if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0)) + if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetTemplate()->MaxCount > 0)) { destroyItem = false; break; diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp index 013c32abba4..cddb571ebe6 100755 --- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp @@ -95,7 +95,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) sLog->outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size()); - ItemPrototype const *proto = pItem->GetProto(); + ItemTemplate const *proto = pItem->GetTemplate(); if (!proto) { pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL); @@ -146,7 +146,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) } // check also BIND_WHEN_PICKED_UP and BIND_QUEST_ITEM for .additem or .additemset case by GM (not binded at adding to inventory) - if (pItem->GetProto()->Bonding == BIND_WHEN_USE || pItem->GetProto()->Bonding == BIND_WHEN_PICKED_UP || pItem->GetProto()->Bonding == BIND_QUEST_ITEM) + if (pItem->GetTemplate()->Bonding == BIND_WHEN_USE || pItem->GetTemplate()->Bonding == BIND_WHEN_PICKED_UP || pItem->GetTemplate()->Bonding == BIND_QUEST_ITEM) { if (!pItem->IsSoulBound()) { @@ -214,7 +214,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) return; } - ItemPrototype const *proto = pItem->GetProto(); + ItemTemplate const *proto = pItem->GetTemplate(); if (!proto) { pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL); @@ -618,7 +618,7 @@ void WorldSession::HandleMirrrorImageDataRequest(WorldPacket & recv_data) else if (*itr == EQUIPMENT_SLOT_BACK && pCreator->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK)) data << uint32(0); else if (Item const *item = pCreator->GetItemByPos(INVENTORY_SLOT_BAG_0, *itr)) - data << uint32(item->GetProto()->DisplayInfoID); + data << uint32(item->GetTemplate()->DisplayInfoID); else data << uint32(0); } diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp index ae486e1f5ac..1768be12b64 100755 --- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp @@ -97,8 +97,8 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) if (Item* item = view_trade->GetItem(TradeSlots(i))) { - data << uint32(item->GetProto()->ItemId); // entry - data << uint32(item->GetProto()->DisplayInfoID);// display id + data << uint32(item->GetTemplate()->ItemId); // entry + data << uint32(item->GetTemplate()->DisplayInfoID);// display id data << uint32(item->GetCount()); // stack count // wrapped: hide stats but show giftcreator name data << uint32(item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED) ? 1 : 0); @@ -112,7 +112,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) data << uint32(item->GetSpellCharges()); // charges data << uint32(item->GetItemSuffixFactor()); // SuffixFactor data << uint32(item->GetItemRandomPropertyId());// random properties id - data << uint32(item->GetProto()->LockID); // lock id + data << uint32(item->GetTemplate()->LockID); // lock id // max durability data << uint32(item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)); // durability @@ -155,7 +155,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) { sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", _player->GetName(), _player->GetSession()->GetAccountId(), - myItems[i]->GetProto()->Name1, myItems[i]->GetEntry(), myItems[i]->GetCount(), + myItems[i]->GetTemplate()->Name1, myItems[i]->GetEntry(), myItems[i]->GetCount(), trader->GetName(), trader->GetSession()->GetAccountId()); } @@ -173,7 +173,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) { sLog->outCommand(trader->GetSession()->GetAccountId(),"GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", trader->GetName(), trader->GetSession()->GetAccountId(), - hisItems[i]->GetProto()->Name1, hisItems[i]->GetEntry(), hisItems[i]->GetCount(), + hisItems[i]->GetTemplate()->Name1, hisItems[i]->GetEntry(), hisItems[i]->GetCount(), _player->GetName(), _player->GetSession()->GetAccountId()); } |
