diff options
| author | Epicurus4 <maxmakki2@gmail.com> | 2015-03-12 23:42:26 -0400 |
|---|---|---|
| committer | Epicurus4 <maxmakki2@gmail.com> | 2015-03-12 23:42:26 -0400 |
| commit | a860c62fed3a1670488cb256788c5efe4467c19a (patch) | |
| tree | 4fbb5d653baf8b32dd38a3098b6028f5ea1a6a2c /src/server/game/Server/Protocol | |
| parent | 5feee1e69b0f64d3f76891e12e1f83a5f85b3931 (diff) | |
Core/Loot: Update and enable SMSG_LOOT_RESPONSE
Also correct SMSG_NOTIFICATION initializaiton.
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 092c42b0464..f5f23bee02e 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1411,7 +1411,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index f6972391567..0e5cc429654 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -1347,7 +1347,7 @@ enum OpcodeServer : uint32 SMSG_LOOT_RELEASE = 0xBADD, SMSG_LOOT_RELEASE_ALL = 0xBADD, SMSG_LOOT_REMOVED = 0xBADD, - SMSG_LOOT_RESPONSE = 0xBADD, + SMSG_LOOT_RESPONSE = 0x1939, SMSG_LOOT_ROLL = 0xBADD, SMSG_LOOT_ROLLS_COMPLETE = 0xBADD, SMSG_LOOT_ROLL_WON = 0xBADD, |
