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authorEpicurus4 <maxmakki2@gmail.com>2015-03-12 23:42:26 -0400
committerEpicurus4 <maxmakki2@gmail.com>2015-03-12 23:42:26 -0400
commita860c62fed3a1670488cb256788c5efe4467c19a (patch)
tree4fbb5d653baf8b32dd38a3098b6028f5ea1a6a2c /src/server/game/Server/Protocol
parent5feee1e69b0f64d3f76891e12e1f83a5f85b3931 (diff)
Core/Loot: Update and enable SMSG_LOOT_RESPONSE
Also correct SMSG_NOTIFICATION initializaiton.
Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 092c42b0464..f5f23bee02e 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1411,7 +1411,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index f6972391567..0e5cc429654 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1347,7 +1347,7 @@ enum OpcodeServer : uint32
SMSG_LOOT_RELEASE = 0xBADD,
SMSG_LOOT_RELEASE_ALL = 0xBADD,
SMSG_LOOT_REMOVED = 0xBADD,
- SMSG_LOOT_RESPONSE = 0xBADD,
+ SMSG_LOOT_RESPONSE = 0x1939,
SMSG_LOOT_ROLL = 0xBADD,
SMSG_LOOT_ROLLS_COMPLETE = 0xBADD,
SMSG_LOOT_ROLL_WON = 0xBADD,