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authormegamage <none@none.none>2011-10-21 17:29:09 -0400
committermegamage <none@none.none>2011-10-21 17:29:09 -0400
commitc9c5c2a355a718486b173255a9312da896ed279d (patch)
tree7cb650dc2446032376cc11539b9958bd3e881921 /src/server/game/Server/Protocol
parent5fdde0da737051821e7238d76b8293224f6b7cac (diff)
Use read/write thread mx guard instead of general guard for HashMapHolder.
Diffstat (limited to 'src/server/game/Server/Protocol')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 1b0cef69c04..971e0b89c0f 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -239,8 +239,8 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data)
data << uint32(matchcount); // placeholder, count of players matching criteria
data << uint32(displaycount); // placeholder, count of players displayed
- ACE_GUARD(ACE_Thread_Mutex, g, *HashMapHolder<Player>::GetLock());
- HashMapHolder<Player>::MapType& m = sObjectAccessor->GetPlayers();
+ ACE_READ_GUARD(HashMapHolder<Player>::LockType, g, *HashMapHolder<Player>::GetLock());
+ HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
if (AccountMgr::IsPlayerAccount(security))